"Net::Server" attempts to be a generic server as in "Net::Daemon" and "NetServer::Generic". It includes with it the ability to run as an inetd process ("Net::Server::INET"), a single connection server ("Net::Server" or "Net::Server::Single"), a forking server ("Net::Server::Fork"), a preforking server which maintains a constant number of preforked children ("Net::Server::PreForkSimple"), or as a managed preforking server which maintains the number of children based on server load ("Net::Server::PreFork"). In all but the inetd type, the server provides the ability to connect to one or to multiple server ports. "Net::Server" is built around a common class (Net::Server) and is extended using sub classes, or "personalities". Each personality inherits, overrides, or enhances the base methods of the base class.