$NetBSD: patch-src_scene__battle__rpg2k3.cpp,v 1.1 2023/05/21 06:27:31 wiz Exp $ Adapt for fmtlib 10. --- src/scene_battle_rpg2k3.cpp.orig 2021-10-29 19:42:00.000000000 +0000 +++ src/scene_battle_rpg2k3.cpp @@ -468,7 +468,7 @@ void Scene_Battle_Rpg2k3::UpdateAnimatio help_window->Clear(); int state_counter = 0; for (lcf::rpg::State* state : ordered_states) { - std::string state_name = fmt::format("{:9s}", state->name); + std::string state_name = fmt::format("{:9s}", std::string(state->name)); help_window->AddText(state_name, state->color, Text::AlignLeft, false); if (++state_counter >= 5) break; }