$NetBSD: patch-kobo.cpp,v 1.1 2019/10/08 16:13:12 ryoon Exp $ * Fix immediate pause From https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=909244 --- kobo.cpp.orig 2007-12-24 05:59:02.000000000 +0000 +++ kobo.cpp @@ -1691,7 +1691,7 @@ void kobo_gfxengine_t::frame() break; case SDL_ACTIVEEVENT: // Any type of focus loss should activate pause mode! - if(!ev.active.gain) + if(!ev.active.gain && ev.active.state != SDL_APPINPUTFOCUS) km.pause_game(); break; case SDL_QUIT: