$NetBSD: patch-game_ParticleGroup.cpp,v 1.1 2013/06/16 20:40:40 joerg Exp $ --- game/ParticleGroup.cpp.orig 2013-06-15 10:08:37.000000000 +0000 +++ game/ParticleGroup.cpp @@ -17,7 +17,7 @@ #include #include -hash_map< const string, ParticleType*, hash, equal_to > +hash_map< const string, ParticleType*, HASH_NAMESPACE::hash, equal_to > ParticleGroup::_particleTypeMap; ParticleGroup::ParticleGroup( const string &groupName, int numParticles):