$NetBSD: patch-ai,v 1.1 2002/08/14 16:18:42 tron Exp $ --- Game/AI.cc.orig Sat Nov 1 12:55:25 1997 +++ Game/AI.cc Wed Aug 14 18:11:12 2002 @@ -12,8 +12,8 @@ static const int RStep = R/Step; static const double AngleStep = 1/double(R); static const int AngleCount = int(2*PI*R/Parts); -static const PartPoints = RStep*AngleCount; -static const Rshift = 5; +static const int PartPoints = RStep*AngleCount; +static const int Rshift = 5; static int linear2crash[Parts][PartPoints];