$NetBSD: patch-ao,v 1.4 2016/05/07 09:57:54 joerg Exp $ --- cmn/game_style.cpp.orig 2003-03-22 20:47:42.000000000 +0000 +++ cmn/game_style.cpp @@ -29,19 +29,19 @@ // Include Files #include "stdafx.h" -extern "C" { -#include -} +#include +#include #if X11 -#include +#include +using namespace std; #endif #if WIN32 #include #endif -#include +#include #include "utils.h" #include "coord.h" #include "world.h" @@ -2680,7 +2680,7 @@ int ZigZag::new_level_check(int,WorldP w HumanP human = locator->get_human(n); if (human) { // previous depth - int depthOld = (int)human->get_data(); + int depthOld = (int)(intptr_t)human->get_data(); Id id = human->get_id(); // Get physical for intelligence