$NetBSD: patch-ad,v 1.1 2009/05/23 15:02:42 dholland Exp $ This patch fixes at least one set of "Bogus call to CARDS_RenderCard" problems - the problem being that if the card deck ran out, the server would start handing out card -1. I don't know if this is the same problem we used to see back in the day or a different one. upstream: AFAIK upstream is currently comatose/dead --- server.c~ 2000-01-02 17:52:17.000000000 -0500 +++ server.c 2007-11-02 15:33:03.000000000 -0400 @@ -427,11 +427,17 @@ case MSG_REQUESTCARD: { MsgRequestCard *pMess = (MsgRequestCard *)pvMessage; + Int32 iCard; + + iCard = DECK_GetCard(pCardDeck); + if (iCard < 0) { + break; + } RISK_SetCardOfPlayer(pMess->iPlayer, RISK_GetNumCardsOfPlayer (pMess->iPlayer), - DECK_GetCard(pCardDeck)); + iCard); RISK_SetNumCardsOfPlayer(pMess->iPlayer, RISK_GetNumCardsOfPlayer (pMess->iPlayer)+1);