# $NetBSD: Makefile,v 1.105 2024/02/21 11:31:21 nia Exp $ PKGREVISION= 1 .include "../../emulators/snes9x/Makefile.common" PKGNAME= snes9x-gtk-${SNES9X_VERSION} MAINTAINER= nia@NetBSD.org COMMENT= Super Nintendo Entertainment System (SNES) emulator (GUI version) USE_TOOLS+= pkg-config USE_TOOLS+= msgfmt xgettext USE_TOOLS+= gawk USE_CXX_FEATURES+= c++17 FORCE_CXX_STD= c++17 USE_PKGLOCALEDIR= yes CMAKE_ARGS+= -DUSE_SYSTEMZIP=ON CMAKE_ARGS+= -DENABLE_PCH=OFF CMAKE_ARGS+= -DCMAKE_INSTALL_LOCALEDIR=${PKGLOCALEDIR}/locale TOOL_DEPENDS+= gettext-m4-[0-9]*:../../devel/gettext-m4 CONFIGURE_DIR= gtk USE_CXX_FEATURES+= c++17 filesystem .include "../../mk/oss.buildlink3.mk" .if ${OSS_TYPE} != "none" SUBST_CLASSES+= oss SUBST_STAGE.oss= pre-configure SUBST_MESSAGE.oss= Correct path to OSS device. SUBST_FILES.oss+= gtk/src/gtk_sound_driver_oss.cpp SUBST_SED.oss= -e "s,/dev/dsp,${DEVOSSAUDIO},g" LDFLAGS+= ${LIBOSSAUDIO} .else CMAKE_ARGS+= -DUSE_OSS=OFF .endif LDFLAGS.SunOS+= -lsocket -lnsl .include "options.mk" .include "../../devel/cmake/build.mk" .include "../../archivers/minizip/buildlink3.mk" .include "../../converters/libiconv/buildlink3.mk" .include "../../devel/SDL2/buildlink3.mk" .include "../../devel/gettext-lib/buildlink3.mk" .include "../../devel/zlib/buildlink3.mk" .include "../../graphics/hicolor-icon-theme/buildlink3.mk" .include "../../graphics/libepoxy/buildlink3.mk" .include "../../graphics/png/buildlink3.mk" .include "../../x11/gtkmm3/buildlink3.mk" .include "../../x11/libXrandr/buildlink3.mk" .include "../../x11/libXv/buildlink3.mk" .include "../../lang/python/application.mk" .include "../../mk/dlopen.buildlink3.mk" BUILDLINK_TRANSFORM+= opt:-ldl:${BUILDLINK_LDADD.dl:Q} .include "../../mk/atomic64.mk" .include "../../mk/bsd.pkg.mk"