$NetBSD: patch-Main_Source_bodypart.cpp,v 1.1 2014/02/09 17:09:03 wiedi Exp $ fix ambiguous math functions on SunOS --- Main/Source/bodypart.cpp.orig 2004-12-10 15:51:44.000000000 +0000 +++ Main/Source/bodypart.cpp @@ -585,7 +585,7 @@ int corpse::GetOfferValue(int Receiver) double corpse::GetWeaponStrength() const { - return GetFormModifier() * GetDeceased()->GetTorso()->GetMainMaterial()->GetStrengthValue() * sqrt(GetDeceased()->GetTorso()->GetMainMaterial()->GetWeight()); + return GetFormModifier() * GetDeceased()->GetTorso()->GetMainMaterial()->GetStrengthValue() * sqrt((double)GetDeceased()->GetTorso()->GetMainMaterial()->GetWeight()); } truth corpse::CanBeEatenByAI(const character* Eater) const @@ -1742,7 +1742,7 @@ void bodypart::Be() void bodypart::SpillBlood(int HowMuch, v2 Pos) { if(HowMuch && (!Master || Master->SpillsBlood()) && (IsAlive() || MainMaterial->IsLiquid()) && !game::IsInWilderness()) - GetNearLSquare(Pos)->SpillFluid(0, CreateBlood(long(HowMuch * sqrt(BodyPartVolume) / 2)), false, false); + GetNearLSquare(Pos)->SpillFluid(0, CreateBlood(long(HowMuch * sqrt((double)BodyPartVolume) / 2)), false, false); } void bodypart::SpillBlood(int HowMuch) @@ -1750,7 +1750,7 @@ void bodypart::SpillBlood(int HowMuch) if(HowMuch && (!Master || Master->SpillsBlood()) && (IsAlive() || MainMaterial->IsLiquid()) && !game::IsInWilderness()) for(int c = 0; c < GetSquaresUnder(); ++c) if(GetLSquareUnder(c)) - GetLSquareUnder(c)->SpillFluid(0, CreateBlood(long(HowMuch * sqrt(BodyPartVolume) / 2)), false, false); + GetLSquareUnder(c)->SpillFluid(0, CreateBlood(long(HowMuch * sqrt((double)BodyPartVolume) / 2)), false, false); } void bodypart::SignalEnchantmentChange()