@comment $NetBSD: PLIST,v 1.1 2021/02/06 06:41:33 ryoon Exp $ include/box2d/b2_api.h include/box2d/b2_block_allocator.h include/box2d/b2_body.h include/box2d/b2_broad_phase.h include/box2d/b2_chain_shape.h include/box2d/b2_circle_shape.h include/box2d/b2_collision.h include/box2d/b2_common.h include/box2d/b2_contact.h include/box2d/b2_contact_manager.h include/box2d/b2_distance.h include/box2d/b2_distance_joint.h include/box2d/b2_draw.h include/box2d/b2_dynamic_tree.h include/box2d/b2_edge_shape.h include/box2d/b2_fixture.h include/box2d/b2_friction_joint.h include/box2d/b2_gear_joint.h include/box2d/b2_growable_stack.h include/box2d/b2_joint.h include/box2d/b2_math.h include/box2d/b2_motor_joint.h include/box2d/b2_mouse_joint.h include/box2d/b2_polygon_shape.h include/box2d/b2_prismatic_joint.h include/box2d/b2_pulley_joint.h include/box2d/b2_revolute_joint.h include/box2d/b2_rope.h include/box2d/b2_settings.h include/box2d/b2_shape.h include/box2d/b2_stack_allocator.h include/box2d/b2_time_of_impact.h include/box2d/b2_time_step.h include/box2d/b2_timer.h include/box2d/b2_types.h include/box2d/b2_weld_joint.h include/box2d/b2_wheel_joint.h include/box2d/b2_world.h include/box2d/b2_world_callbacks.h include/box2d/box2d.h lib/cmake/box2d/box2dConfig-noconfig.cmake lib/cmake/box2d/box2dConfig.cmake lib/cmake/box2d/box2dConfigVersion.cmake lib/libbox2d.so lib/libbox2d.so.2 lib/libbox2d.so.${PKGVERSION}