/* SPDX-License-Identifier: ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) */ /* * Video for Linux Two controls header file * * Copyright (C) 1999-2012 the contributors * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Alternatively you can redistribute this file under the terms of the * BSD license as stated below: * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. The names of its contributors may not be used to endorse or promote * products derived from this software without specific prior written * permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The contents of this header was split off from videodev2.h. All control * definitions should be added to this header, which is included by * videodev2.h. */ #ifndef __LINUX_V4L2_CONTROLS_H #define __LINUX_V4L2_CONTROLS_H #if defined(__linux) #include #include #endif /* Control classes */ #define V4L2_CTRL_CLASS_USER 0x00980000 /* Old-style 'user' controls */ #define V4L2_CTRL_CLASS_CODEC 0x00990000 /* Stateful codec controls */ #define V4L2_CTRL_CLASS_CAMERA 0x009a0000 /* Camera class controls */ #define V4L2_CTRL_CLASS_FM_TX 0x009b0000 /* FM Modulator controls */ #define V4L2_CTRL_CLASS_FLASH 0x009c0000 /* Camera flash controls */ #define V4L2_CTRL_CLASS_JPEG 0x009d0000 /* JPEG-compression controls */ #define V4L2_CTRL_CLASS_IMAGE_SOURCE 0x009e0000 /* Image source controls */ #define V4L2_CTRL_CLASS_IMAGE_PROC 0x009f0000 /* Image processing controls */ #define V4L2_CTRL_CLASS_DV 0x00a00000 /* Digital Video controls */ #define V4L2_CTRL_CLASS_FM_RX 0x00a10000 /* FM Receiver controls */ #define V4L2_CTRL_CLASS_RF_TUNER 0x00a20000 /* RF tuner controls */ #define V4L2_CTRL_CLASS_DETECT 0x00a30000 /* Detection controls */ #define V4L2_CTRL_CLASS_CODEC_STATELESS 0x00a40000 /* Stateless codecs controls */ #define V4L2_CTRL_CLASS_COLORIMETRY 0x00a50000 /* Colorimetry controls */ /* User-class control IDs */ #define V4L2_CID_BASE (V4L2_CTRL_CLASS_USER | 0x900) #define V4L2_CID_USER_BASE V4L2_CID_BASE #define V4L2_CID_USER_CLASS (V4L2_CTRL_CLASS_USER | 1) #define V4L2_CID_BRIGHTNESS (V4L2_CID_BASE+0) #define V4L2_CID_CONTRAST (V4L2_CID_BASE+1) #define V4L2_CID_SATURATION (V4L2_CID_BASE+2) #define V4L2_CID_HUE (V4L2_CID_BASE+3) #define V4L2_CID_AUDIO_VOLUME (V4L2_CID_BASE+5) #define V4L2_CID_AUDIO_BALANCE (V4L2_CID_BASE+6) #define V4L2_CID_AUDIO_BASS (V4L2_CID_BASE+7) #define V4L2_CID_AUDIO_TREBLE (V4L2_CID_BASE+8) #define V4L2_CID_AUDIO_MUTE (V4L2_CID_BASE+9) #define V4L2_CID_AUDIO_LOUDNESS (V4L2_CID_BASE+10) #define V4L2_CID_BLACK_LEVEL (V4L2_CID_BASE+11) /* Deprecated */ #define V4L2_CID_AUTO_WHITE_BALANCE (V4L2_CID_BASE+12) #define V4L2_CID_DO_WHITE_BALANCE (V4L2_CID_BASE+13) #define V4L2_CID_RED_BALANCE (V4L2_CID_BASE+14) #define V4L2_CID_BLUE_BALANCE (V4L2_CID_BASE+15) #define V4L2_CID_GAMMA (V4L2_CID_BASE+16) #define V4L2_CID_WHITENESS (V4L2_CID_GAMMA) /* Deprecated */ #define V4L2_CID_EXPOSURE (V4L2_CID_BASE+17) #define V4L2_CID_AUTOGAIN (V4L2_CID_BASE+18) #define V4L2_CID_GAIN (V4L2_CID_BASE+19) #define V4L2_CID_HFLIP (V4L2_CID_BASE+20) #define V4L2_CID_VFLIP (V4L2_CID_BASE+21) #define V4L2_CID_POWER_LINE_FREQUENCY (V4L2_CID_BASE+24) enum v4l2_power_line_frequency { V4L2_CID_POWER_LINE_FREQUENCY_DISABLED = 0, V4L2_CID_POWER_LINE_FREQUENCY_50HZ = 1, V4L2_CID_POWER_LINE_FREQUENCY_60HZ = 2, V4L2_CID_POWER_LINE_FREQUENCY_AUTO = 3, }; #define V4L2_CID_HUE_AUTO (V4L2_CID_BASE+25) #define V4L2_CID_WHITE_BALANCE_TEMPERATURE (V4L2_CID_BASE+26) #define V4L2_CID_SHARPNESS (V4L2_CID_BASE+27) #define V4L2_CID_BACKLIGHT_COMPENSATION (V4L2_CID_BASE+28) #define V4L2_CID_CHROMA_AGC (V4L2_CID_BASE+29) #define V4L2_CID_COLOR_KILLER (V4L2_CID_BASE+30) #define V4L2_CID_COLORFX (V4L2_CID_BASE+31) enum v4l2_colorfx { V4L2_COLORFX_NONE = 0, V4L2_COLORFX_BW = 1, V4L2_COLORFX_SEPIA = 2, V4L2_COLORFX_NEGATIVE = 3, V4L2_COLORFX_EMBOSS = 4, V4L2_COLORFX_SKETCH = 5, V4L2_COLORFX_SKY_BLUE = 6, V4L2_COLORFX_GRASS_GREEN = 7, V4L2_COLORFX_SKIN_WHITEN = 8, V4L2_COLORFX_VIVID = 9, V4L2_COLORFX_AQUA = 10, V4L2_COLORFX_ART_FREEZE = 11, V4L2_COLORFX_SILHOUETTE = 12, V4L2_COLORFX_SOLARIZATION = 13, V4L2_COLORFX_ANTIQUE = 14, V4L2_COLORFX_SET_CBCR = 15, V4L2_COLORFX_SET_RGB = 16, }; #define V4L2_CID_AUTOBRIGHTNESS (V4L2_CID_BASE+32) #define V4L2_CID_BAND_STOP_FILTER (V4L2_CID_BASE+33) #define V4L2_CID_ROTATE (V4L2_CID_BASE+34) #define V4L2_CID_BG_COLOR (V4L2_CID_BASE+35) #define V4L2_CID_CHROMA_GAIN (V4L2_CID_BASE+36) #define V4L2_CID_ILLUMINATORS_1 (V4L2_CID_BASE+37) #define V4L2_CID_ILLUMINATORS_2 (V4L2_CID_BASE+38) #define V4L2_CID_MIN_BUFFERS_FOR_CAPTURE (V4L2_CID_BASE+39) #define V4L2_CID_MIN_BUFFERS_FOR_OUTPUT (V4L2_CID_BASE+40) #define V4L2_CID_ALPHA_COMPONENT (V4L2_CID_BASE+41) #define V4L2_CID_COLORFX_CBCR (V4L2_CID_BASE+42) #define V4L2_CID_COLORFX_RGB (V4L2_CID_BASE+43) /* last CID + 1 */ #define V4L2_CID_LASTP1 (V4L2_CID_BASE+44) /* USER-class private control IDs */ /* The base for the meye driver controls. See linux/meye.h for the list * of controls. We reserve 16 controls for this driver. */ #define V4L2_CID_USER_MEYE_BASE (V4L2_CID_USER_BASE + 0x1000) /* The base for the bttv driver controls. * We reserve 32 controls for this driver. */ #define V4L2_CID_USER_BTTV_BASE (V4L2_CID_USER_BASE + 0x1010) /* The base for the s2255 driver controls. * We reserve 16 controls for this driver. */ #define V4L2_CID_USER_S2255_BASE (V4L2_CID_USER_BASE + 0x1030) /* * The base for the si476x driver controls. See include/media/drv-intf/si476x.h * for the list of controls. Total of 16 controls is reserved for this driver */ #define V4L2_CID_USER_SI476X_BASE (V4L2_CID_USER_BASE + 0x1040) /* The base for the TI VPE driver controls. Total of 16 controls is reserved for * this driver */ #define V4L2_CID_USER_TI_VPE_BASE (V4L2_CID_USER_BASE + 0x1050) /* The base for the saa7134 driver controls. * We reserve 16 controls for this driver. */ #define V4L2_CID_USER_SAA7134_BASE (V4L2_CID_USER_BASE + 0x1060) /* The base for the adv7180 driver controls. * We reserve 16 controls for this driver. */ #define V4L2_CID_USER_ADV7180_BASE (V4L2_CID_USER_BASE + 0x1070) /* The base for the tc358743 driver controls. * We reserve 16 controls for this driver. */ #define V4L2_CID_USER_TC358743_BASE (V4L2_CID_USER_BASE + 0x1080) /* The base for the max217x driver controls. * We reserve 32 controls for this driver */ #define V4L2_CID_USER_MAX217X_BASE (V4L2_CID_USER_BASE + 0x1090) /* The base for the imx driver controls. * We reserve 16 controls for this driver. */ #define V4L2_CID_USER_IMX_BASE (V4L2_CID_USER_BASE + 0x10b0) /* * The base for the atmel isc driver controls. * We reserve 32 controls for this driver. */ #define V4L2_CID_USER_ATMEL_ISC_BASE (V4L2_CID_USER_BASE + 0x10c0) /* * The base for the CODA driver controls. * We reserve 16 controls for this driver. */ #define V4L2_CID_USER_CODA_BASE (V4L2_CID_USER_BASE + 0x10e0) /* * The base for MIPI CCS driver controls. * We reserve 128 controls for this driver. */ #define V4L2_CID_USER_CCS_BASE (V4L2_CID_USER_BASE + 0x10f0) /* * The base for Allegro driver controls. * We reserve 16 controls for this driver. */ #define V4L2_CID_USER_ALLEGRO_BASE (V4L2_CID_USER_BASE + 0x1170) /* * The base for the isl7998x driver controls. * We reserve 16 controls for this driver. */ #define V4L2_CID_USER_ISL7998X_BASE (V4L2_CID_USER_BASE + 0x1180) /* MPEG-class control IDs */ /* The MPEG controls are applicable to all codec controls * and the 'MPEG' part of the define is historical */ #define V4L2_CID_CODEC_BASE (V4L2_CTRL_CLASS_CODEC | 0x900) #define V4L2_CID_CODEC_CLASS (V4L2_CTRL_CLASS_CODEC | 1) /* MPEG streams, specific to multiplexed streams */ #define V4L2_CID_MPEG_STREAM_TYPE (V4L2_CID_CODEC_BASE+0) enum v4l2_mpeg_stream_type { V4L2_MPEG_STREAM_TYPE_MPEG2_PS = 0, /* MPEG-2 program stream */ V4L2_MPEG_STREAM_TYPE_MPEG2_TS = 1, /* MPEG-2 transport stream */ V4L2_MPEG_STREAM_TYPE_MPEG1_SS = 2, /* MPEG-1 system stream */ V4L2_MPEG_STREAM_TYPE_MPEG2_DVD = 3, /* MPEG-2 DVD-compatible stream */ V4L2_MPEG_STREAM_TYPE_MPEG1_VCD = 4, /* MPEG-1 VCD-compatible stream */ V4L2_MPEG_STREAM_TYPE_MPEG2_SVCD = 5, /* MPEG-2 SVCD-compatible stream */ }; #define V4L2_CID_MPEG_STREAM_PID_PMT (V4L2_CID_CODEC_BASE+1) #define V4L2_CID_MPEG_STREAM_PID_AUDIO (V4L2_CID_CODEC_BASE+2) #define V4L2_CID_MPEG_STREAM_PID_VIDEO (V4L2_CID_CODEC_BASE+3) #define V4L2_CID_MPEG_STREAM_PID_PCR (V4L2_CID_CODEC_BASE+4) #define V4L2_CID_MPEG_STREAM_PES_ID_AUDIO (V4L2_CID_CODEC_BASE+5) #define V4L2_CID_MPEG_STREAM_PES_ID_VIDEO (V4L2_CID_CODEC_BASE+6) #define V4L2_CID_MPEG_STREAM_VBI_FMT (V4L2_CID_CODEC_BASE+7) enum v4l2_mpeg_stream_vbi_fmt { V4L2_MPEG_STREAM_VBI_FMT_NONE = 0, /* No VBI in the MPEG stream */ V4L2_MPEG_STREAM_VBI_FMT_IVTV = 1, /* VBI in private packets, IVTV format */ }; /* MPEG audio controls specific to multiplexed streams */ #define V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ (V4L2_CID_CODEC_BASE+100) enum v4l2_mpeg_audio_sampling_freq { V4L2_MPEG_AUDIO_SAMPLING_FREQ_44100 = 0, V4L2_MPEG_AUDIO_SAMPLING_FREQ_48000 = 1, V4L2_MPEG_AUDIO_SAMPLING_FREQ_32000 = 2, }; #define V4L2_CID_MPEG_AUDIO_ENCODING (V4L2_CID_CODEC_BASE+101) enum v4l2_mpeg_audio_encoding { V4L2_MPEG_AUDIO_ENCODING_LAYER_1 = 0, V4L2_MPEG_AUDIO_ENCODING_LAYER_2 = 1, V4L2_MPEG_AUDIO_ENCODING_LAYER_3 = 2, V4L2_MPEG_AUDIO_ENCODING_AAC = 3, V4L2_MPEG_AUDIO_ENCODING_AC3 = 4, }; #define V4L2_CID_MPEG_AUDIO_L1_BITRATE (V4L2_CID_CODEC_BASE+102) enum v4l2_mpeg_audio_l1_bitrate { V4L2_MPEG_AUDIO_L1_BITRATE_32K = 0, V4L2_MPEG_AUDIO_L1_BITRATE_64K = 1, V4L2_MPEG_AUDIO_L1_BITRATE_96K = 2, V4L2_MPEG_AUDIO_L1_BITRATE_128K = 3, V4L2_MPEG_AUDIO_L1_BITRATE_160K = 4, V4L2_MPEG_AUDIO_L1_BITRATE_192K = 5, V4L2_MPEG_AUDIO_L1_BITRATE_224K = 6, V4L2_MPEG_AUDIO_L1_BITRATE_256K = 7, V4L2_MPEG_AUDIO_L1_BITRATE_288K = 8, V4L2_MPEG_AUDIO_L1_BITRATE_320K = 9, V4L2_MPEG_AUDIO_L1_BITRATE_352K = 10, V4L2_MPEG_AUDIO_L1_BITRATE_384K = 11, V4L2_MPEG_AUDIO_L1_BITRATE_416K = 12, V4L2_MPEG_AUDIO_L1_BITRATE_448K = 13, }; #define V4L2_CID_MPEG_AUDIO_L2_BITRATE (V4L2_CID_CODEC_BASE+103) enum v4l2_mpeg_audio_l2_bitrate { V4L2_MPEG_AUDIO_L2_BITRATE_32K = 0, V4L2_MPEG_AUDIO_L2_BITRATE_48K = 1, V4L2_MPEG_AUDIO_L2_BITRATE_56K = 2, V4L2_MPEG_AUDIO_L2_BITRATE_64K = 3, V4L2_MPEG_AUDIO_L2_BITRATE_80K = 4, V4L2_MPEG_AUDIO_L2_BITRATE_96K = 5, V4L2_MPEG_AUDIO_L2_BITRATE_112K = 6, V4L2_MPEG_AUDIO_L2_BITRATE_128K = 7, V4L2_MPEG_AUDIO_L2_BITRATE_160K = 8, V4L2_MPEG_AUDIO_L2_BITRATE_192K = 9, V4L2_MPEG_AUDIO_L2_BITRATE_224K = 10, V4L2_MPEG_AUDIO_L2_BITRATE_256K = 11, V4L2_MPEG_AUDIO_L2_BITRATE_320K = 12, V4L2_MPEG_AUDIO_L2_BITRATE_384K = 13, }; #define V4L2_CID_MPEG_AUDIO_L3_BITRATE (V4L2_CID_CODEC_BASE+104) enum v4l2_mpeg_audio_l3_bitrate { V4L2_MPEG_AUDIO_L3_BITRATE_32K = 0, V4L2_MPEG_AUDIO_L3_BITRATE_40K = 1, V4L2_MPEG_AUDIO_L3_BITRATE_48K = 2, V4L2_MPEG_AUDIO_L3_BITRATE_56K = 3, V4L2_MPEG_AUDIO_L3_BITRATE_64K = 4, V4L2_MPEG_AUDIO_L3_BITRATE_80K = 5, V4L2_MPEG_AUDIO_L3_BITRATE_96K = 6, V4L2_MPEG_AUDIO_L3_BITRATE_112K = 7, V4L2_MPEG_AUDIO_L3_BITRATE_128K = 8, V4L2_MPEG_AUDIO_L3_BITRATE_160K = 9, V4L2_MPEG_AUDIO_L3_BITRATE_192K = 10, V4L2_MPEG_AUDIO_L3_BITRATE_224K = 11, V4L2_MPEG_AUDIO_L3_BITRATE_256K = 12, V4L2_MPEG_AUDIO_L3_BITRATE_320K = 13, }; #define V4L2_CID_MPEG_AUDIO_MODE (V4L2_CID_CODEC_BASE+105) enum v4l2_mpeg_audio_mode { V4L2_MPEG_AUDIO_MODE_STEREO = 0, V4L2_MPEG_AUDIO_MODE_JOINT_STEREO = 1, V4L2_MPEG_AUDIO_MODE_DUAL = 2, V4L2_MPEG_AUDIO_MODE_MONO = 3, }; #define V4L2_CID_MPEG_AUDIO_MODE_EXTENSION (V4L2_CID_CODEC_BASE+106) enum v4l2_mpeg_audio_mode_extension { V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_4 = 0, V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_8 = 1, V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_12 = 2, V4L2_MPEG_AUDIO_MODE_EXTENSION_BOUND_16 = 3, }; #define V4L2_CID_MPEG_AUDIO_EMPHASIS (V4L2_CID_CODEC_BASE+107) enum v4l2_mpeg_audio_emphasis { V4L2_MPEG_AUDIO_EMPHASIS_NONE = 0, V4L2_MPEG_AUDIO_EMPHASIS_50_DIV_15_uS = 1, V4L2_MPEG_AUDIO_EMPHASIS_CCITT_J17 = 2, }; #define V4L2_CID_MPEG_AUDIO_CRC (V4L2_CID_CODEC_BASE+108) enum v4l2_mpeg_audio_crc { V4L2_MPEG_AUDIO_CRC_NONE = 0, V4L2_MPEG_AUDIO_CRC_CRC16 = 1, }; #define V4L2_CID_MPEG_AUDIO_MUTE (V4L2_CID_CODEC_BASE+109) #define V4L2_CID_MPEG_AUDIO_AAC_BITRATE (V4L2_CID_CODEC_BASE+110) #define V4L2_CID_MPEG_AUDIO_AC3_BITRATE (V4L2_CID_CODEC_BASE+111) enum v4l2_mpeg_audio_ac3_bitrate { V4L2_MPEG_AUDIO_AC3_BITRATE_32K = 0, V4L2_MPEG_AUDIO_AC3_BITRATE_40K = 1, V4L2_MPEG_AUDIO_AC3_BITRATE_48K = 2, V4L2_MPEG_AUDIO_AC3_BITRATE_56K = 3, V4L2_MPEG_AUDIO_AC3_BITRATE_64K = 4, V4L2_MPEG_AUDIO_AC3_BITRATE_80K = 5, V4L2_MPEG_AUDIO_AC3_BITRATE_96K = 6, V4L2_MPEG_AUDIO_AC3_BITRATE_112K = 7, V4L2_MPEG_AUDIO_AC3_BITRATE_128K = 8, V4L2_MPEG_AUDIO_AC3_BITRATE_160K = 9, V4L2_MPEG_AUDIO_AC3_BITRATE_192K = 10, V4L2_MPEG_AUDIO_AC3_BITRATE_224K = 11, V4L2_MPEG_AUDIO_AC3_BITRATE_256K = 12, V4L2_MPEG_AUDIO_AC3_BITRATE_320K = 13, V4L2_MPEG_AUDIO_AC3_BITRATE_384K = 14, V4L2_MPEG_AUDIO_AC3_BITRATE_448K = 15, V4L2_MPEG_AUDIO_AC3_BITRATE_512K = 16, V4L2_MPEG_AUDIO_AC3_BITRATE_576K = 17, V4L2_MPEG_AUDIO_AC3_BITRATE_640K = 18, }; #define V4L2_CID_MPEG_AUDIO_DEC_PLAYBACK (V4L2_CID_CODEC_BASE+112) enum v4l2_mpeg_audio_dec_playback { V4L2_MPEG_AUDIO_DEC_PLAYBACK_AUTO = 0, V4L2_MPEG_AUDIO_DEC_PLAYBACK_STEREO = 1, V4L2_MPEG_AUDIO_DEC_PLAYBACK_LEFT = 2, V4L2_MPEG_AUDIO_DEC_PLAYBACK_RIGHT = 3, V4L2_MPEG_AUDIO_DEC_PLAYBACK_MONO = 4, V4L2_MPEG_AUDIO_DEC_PLAYBACK_SWAPPED_STEREO = 5, }; #define V4L2_CID_MPEG_AUDIO_DEC_MULTILINGUAL_PLAYBACK (V4L2_CID_CODEC_BASE+113) /* MPEG video controls specific to multiplexed streams */ #define V4L2_CID_MPEG_VIDEO_ENCODING (V4L2_CID_CODEC_BASE+200) enum v4l2_mpeg_video_encoding { V4L2_MPEG_VIDEO_ENCODING_MPEG_1 = 0, V4L2_MPEG_VIDEO_ENCODING_MPEG_2 = 1, V4L2_MPEG_VIDEO_ENCODING_MPEG_4_AVC = 2, }; #define V4L2_CID_MPEG_VIDEO_ASPECT (V4L2_CID_CODEC_BASE+201) enum v4l2_mpeg_video_aspect { V4L2_MPEG_VIDEO_ASPECT_1x1 = 0, V4L2_MPEG_VIDEO_ASPECT_4x3 = 1, V4L2_MPEG_VIDEO_ASPECT_16x9 = 2, V4L2_MPEG_VIDEO_ASPECT_221x100 = 3, }; #define V4L2_CID_MPEG_VIDEO_B_FRAMES (V4L2_CID_CODEC_BASE+202) #define V4L2_CID_MPEG_VIDEO_GOP_SIZE (V4L2_CID_CODEC_BASE+203) #define V4L2_CID_MPEG_VIDEO_GOP_CLOSURE (V4L2_CID_CODEC_BASE+204) #define V4L2_CID_MPEG_VIDEO_PULLDOWN (V4L2_CID_CODEC_BASE+205) #define V4L2_CID_MPEG_VIDEO_BITRATE_MODE (V4L2_CID_CODEC_BASE+206) enum v4l2_mpeg_video_bitrate_mode { V4L2_MPEG_VIDEO_BITRATE_MODE_VBR = 0, V4L2_MPEG_VIDEO_BITRATE_MODE_CBR = 1, V4L2_MPEG_VIDEO_BITRATE_MODE_CQ = 2, }; #define V4L2_CID_MPEG_VIDEO_BITRATE (V4L2_CID_CODEC_BASE+207) #define V4L2_CID_MPEG_VIDEO_BITRATE_PEAK (V4L2_CID_CODEC_BASE+208) #define V4L2_CID_MPEG_VIDEO_TEMPORAL_DECIMATION (V4L2_CID_CODEC_BASE+209) #define V4L2_CID_MPEG_VIDEO_MUTE (V4L2_CID_CODEC_BASE+210) #define V4L2_CID_MPEG_VIDEO_MUTE_YUV (V4L2_CID_CODEC_BASE+211) #define V4L2_CID_MPEG_VIDEO_DECODER_SLICE_INTERFACE (V4L2_CID_CODEC_BASE+212) #define V4L2_CID_MPEG_VIDEO_DECODER_MPEG4_DEBLOCK_FILTER (V4L2_CID_CODEC_BASE+213) #define V4L2_CID_MPEG_VIDEO_CYCLIC_INTRA_REFRESH_MB (V4L2_CID_CODEC_BASE+214) #define V4L2_CID_MPEG_VIDEO_FRAME_RC_ENABLE (V4L2_CID_CODEC_BASE+215) #define V4L2_CID_MPEG_VIDEO_HEADER_MODE (V4L2_CID_CODEC_BASE+216) enum v4l2_mpeg_video_header_mode { V4L2_MPEG_VIDEO_HEADER_MODE_SEPARATE = 0, V4L2_MPEG_VIDEO_HEADER_MODE_JOINED_WITH_1ST_FRAME = 1, }; #define V4L2_CID_MPEG_VIDEO_MAX_REF_PIC (V4L2_CID_CODEC_BASE+217) #define V4L2_CID_MPEG_VIDEO_MB_RC_ENABLE (V4L2_CID_CODEC_BASE+218) #define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_BYTES (V4L2_CID_CODEC_BASE+219) #define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MAX_MB (V4L2_CID_CODEC_BASE+220) #define V4L2_CID_MPEG_VIDEO_MULTI_SLICE_MODE (V4L2_CID_CODEC_BASE+221) enum v4l2_mpeg_video_multi_slice_mode { V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_SINGLE = 0, V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_MAX_MB = 1, V4L2_MPEG_VIDEO_MULTI_SLICE_MODE_MAX_BYTES = 2, #ifndef __KERNEL__ /* Kept for backwards compatibility reasons. Stupid typo... */ V4L2_MPEG_VIDEO_MULTI_SICE_MODE_MAX_MB = 1, V4L2_MPEG_VIDEO_MULTI_SICE_MODE_MAX_BYTES = 2, #endif }; #define V4L2_CID_MPEG_VIDEO_VBV_SIZE (V4L2_CID_CODEC_BASE+222) #define V4L2_CID_MPEG_VIDEO_DEC_PTS (V4L2_CID_CODEC_BASE+223) #define V4L2_CID_MPEG_VIDEO_DEC_FRAME (V4L2_CID_CODEC_BASE+224) #define V4L2_CID_MPEG_VIDEO_VBV_DELAY (V4L2_CID_CODEC_BASE+225) #define V4L2_CID_MPEG_VIDEO_REPEAT_SEQ_HEADER (V4L2_CID_CODEC_BASE+226) #define V4L2_CID_MPEG_VIDEO_MV_H_SEARCH_RANGE (V4L2_CID_CODEC_BASE+227) #define V4L2_CID_MPEG_VIDEO_MV_V_SEARCH_RANGE (V4L2_CID_CODEC_BASE+228) #define V4L2_CID_MPEG_VIDEO_FORCE_KEY_FRAME (V4L2_CID_CODEC_BASE+229) #define V4L2_CID_MPEG_VIDEO_BASELAYER_PRIORITY_ID (V4L2_CID_CODEC_BASE+230) #define V4L2_CID_MPEG_VIDEO_AU_DELIMITER (V4L2_CID_CODEC_BASE+231) #define V4L2_CID_MPEG_VIDEO_LTR_COUNT (V4L2_CID_CODEC_BASE+232) #define V4L2_CID_MPEG_VIDEO_FRAME_LTR_INDEX (V4L2_CID_CODEC_BASE+233) #define V4L2_CID_MPEG_VIDEO_USE_LTR_FRAMES (V4L2_CID_CODEC_BASE+234) #define V4L2_CID_MPEG_VIDEO_DEC_CONCEAL_COLOR (V4L2_CID_CODEC_BASE+235) #define V4L2_CID_MPEG_VIDEO_INTRA_REFRESH_PERIOD (V4L2_CID_CODEC_BASE+236) /* CIDs for the MPEG-2 Part 2 (H.262) codec */ #define V4L2_CID_MPEG_VIDEO_MPEG2_LEVEL (V4L2_CID_CODEC_BASE+270) enum v4l2_mpeg_video_mpeg2_level { V4L2_MPEG_VIDEO_MPEG2_LEVEL_LOW = 0, V4L2_MPEG_VIDEO_MPEG2_LEVEL_MAIN = 1, V4L2_MPEG_VIDEO_MPEG2_LEVEL_HIGH_1440 = 2, V4L2_MPEG_VIDEO_MPEG2_LEVEL_HIGH = 3, }; #define V4L2_CID_MPEG_VIDEO_MPEG2_PROFILE (V4L2_CID_CODEC_BASE+271) enum v4l2_mpeg_video_mpeg2_profile { V4L2_MPEG_VIDEO_MPEG2_PROFILE_SIMPLE = 0, V4L2_MPEG_VIDEO_MPEG2_PROFILE_MAIN = 1, V4L2_MPEG_VIDEO_MPEG2_PROFILE_SNR_SCALABLE = 2, V4L2_MPEG_VIDEO_MPEG2_PROFILE_SPATIALLY_SCALABLE = 3, V4L2_MPEG_VIDEO_MPEG2_PROFILE_HIGH = 4, V4L2_MPEG_VIDEO_MPEG2_PROFILE_MULTIVIEW = 5, }; /* CIDs for the FWHT codec as used by the vicodec driver. */ #define V4L2_CID_FWHT_I_FRAME_QP (V4L2_CID_CODEC_BASE + 290) #define V4L2_CID_FWHT_P_FRAME_QP (V4L2_CID_CODEC_BASE + 291) #define V4L2_CID_MPEG_VIDEO_H263_I_FRAME_QP (V4L2_CID_CODEC_BASE+300) #define V4L2_CID_MPEG_VIDEO_H263_P_FRAME_QP (V4L2_CID_CODEC_BASE+301) #define V4L2_CID_MPEG_VIDEO_H263_B_FRAME_QP (V4L2_CID_CODEC_BASE+302) #define V4L2_CID_MPEG_VIDEO_H263_MIN_QP (V4L2_CID_CODEC_BASE+303) #define V4L2_CID_MPEG_VIDEO_H263_MAX_QP (V4L2_CID_CODEC_BASE+304) #define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_QP (V4L2_CID_CODEC_BASE+350) #define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_QP (V4L2_CID_CODEC_BASE+351) #define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_QP (V4L2_CID_CODEC_BASE+352) #define V4L2_CID_MPEG_VIDEO_H264_MIN_QP (V4L2_CID_CODEC_BASE+353) #define V4L2_CID_MPEG_VIDEO_H264_MAX_QP (V4L2_CID_CODEC_BASE+354) #define V4L2_CID_MPEG_VIDEO_H264_8X8_TRANSFORM (V4L2_CID_CODEC_BASE+355) #define V4L2_CID_MPEG_VIDEO_H264_CPB_SIZE (V4L2_CID_CODEC_BASE+356) #define V4L2_CID_MPEG_VIDEO_H264_ENTROPY_MODE (V4L2_CID_CODEC_BASE+357) enum v4l2_mpeg_video_h264_entropy_mode { V4L2_MPEG_VIDEO_H264_ENTROPY_MODE_CAVLC = 0, V4L2_MPEG_VIDEO_H264_ENTROPY_MODE_CABAC = 1, }; #define V4L2_CID_MPEG_VIDEO_H264_I_PERIOD (V4L2_CID_CODEC_BASE+358) #define V4L2_CID_MPEG_VIDEO_H264_LEVEL (V4L2_CID_CODEC_BASE+359) enum v4l2_mpeg_video_h264_level { V4L2_MPEG_VIDEO_H264_LEVEL_1_0 = 0, V4L2_MPEG_VIDEO_H264_LEVEL_1B = 1, V4L2_MPEG_VIDEO_H264_LEVEL_1_1 = 2, V4L2_MPEG_VIDEO_H264_LEVEL_1_2 = 3, V4L2_MPEG_VIDEO_H264_LEVEL_1_3 = 4, V4L2_MPEG_VIDEO_H264_LEVEL_2_0 = 5, V4L2_MPEG_VIDEO_H264_LEVEL_2_1 = 6, V4L2_MPEG_VIDEO_H264_LEVEL_2_2 = 7, V4L2_MPEG_VIDEO_H264_LEVEL_3_0 = 8, V4L2_MPEG_VIDEO_H264_LEVEL_3_1 = 9, V4L2_MPEG_VIDEO_H264_LEVEL_3_2 = 10, V4L2_MPEG_VIDEO_H264_LEVEL_4_0 = 11, V4L2_MPEG_VIDEO_H264_LEVEL_4_1 = 12, V4L2_MPEG_VIDEO_H264_LEVEL_4_2 = 13, V4L2_MPEG_VIDEO_H264_LEVEL_5_0 = 14, V4L2_MPEG_VIDEO_H264_LEVEL_5_1 = 15, V4L2_MPEG_VIDEO_H264_LEVEL_5_2 = 16, V4L2_MPEG_VIDEO_H264_LEVEL_6_0 = 17, V4L2_MPEG_VIDEO_H264_LEVEL_6_1 = 18, V4L2_MPEG_VIDEO_H264_LEVEL_6_2 = 19, }; #define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_ALPHA (V4L2_CID_CODEC_BASE+360) #define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_BETA (V4L2_CID_CODEC_BASE+361) #define V4L2_CID_MPEG_VIDEO_H264_LOOP_FILTER_MODE (V4L2_CID_CODEC_BASE+362) enum v4l2_mpeg_video_h264_loop_filter_mode { V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_ENABLED = 0, V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_DISABLED = 1, V4L2_MPEG_VIDEO_H264_LOOP_FILTER_MODE_DISABLED_AT_SLICE_BOUNDARY = 2, }; #define V4L2_CID_MPEG_VIDEO_H264_PROFILE (V4L2_CID_CODEC_BASE+363) enum v4l2_mpeg_video_h264_profile { V4L2_MPEG_VIDEO_H264_PROFILE_BASELINE = 0, V4L2_MPEG_VIDEO_H264_PROFILE_CONSTRAINED_BASELINE = 1, V4L2_MPEG_VIDEO_H264_PROFILE_MAIN = 2, V4L2_MPEG_VIDEO_H264_PROFILE_EXTENDED = 3, V4L2_MPEG_VIDEO_H264_PROFILE_HIGH = 4, V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_10 = 5, V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_422 = 6, V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_444_PREDICTIVE = 7, V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_10_INTRA = 8, V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_422_INTRA = 9, V4L2_MPEG_VIDEO_H264_PROFILE_HIGH_444_INTRA = 10, V4L2_MPEG_VIDEO_H264_PROFILE_CAVLC_444_INTRA = 11, V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_BASELINE = 12, V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_HIGH = 13, V4L2_MPEG_VIDEO_H264_PROFILE_SCALABLE_HIGH_INTRA = 14, V4L2_MPEG_VIDEO_H264_PROFILE_STEREO_HIGH = 15, V4L2_MPEG_VIDEO_H264_PROFILE_MULTIVIEW_HIGH = 16, V4L2_MPEG_VIDEO_H264_PROFILE_CONSTRAINED_HIGH = 17, }; #define V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_HEIGHT (V4L2_CID_CODEC_BASE+364) #define V4L2_CID_MPEG_VIDEO_H264_VUI_EXT_SAR_WIDTH (V4L2_CID_CODEC_BASE+365) #define V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_ENABLE (V4L2_CID_CODEC_BASE+366) #define V4L2_CID_MPEG_VIDEO_H264_VUI_SAR_IDC (V4L2_CID_CODEC_BASE+367) enum v4l2_mpeg_video_h264_vui_sar_idc { V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_UNSPECIFIED = 0, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_1x1 = 1, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_12x11 = 2, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_10x11 = 3, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_16x11 = 4, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_40x33 = 5, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_24x11 = 6, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_20x11 = 7, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_32x11 = 8, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_80x33 = 9, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_18x11 = 10, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_15x11 = 11, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_64x33 = 12, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_160x99 = 13, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_4x3 = 14, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_3x2 = 15, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_2x1 = 16, V4L2_MPEG_VIDEO_H264_VUI_SAR_IDC_EXTENDED = 17, }; #define V4L2_CID_MPEG_VIDEO_H264_SEI_FRAME_PACKING (V4L2_CID_CODEC_BASE+368) #define V4L2_CID_MPEG_VIDEO_H264_SEI_FP_CURRENT_FRAME_0 (V4L2_CID_CODEC_BASE+369) #define V4L2_CID_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE (V4L2_CID_CODEC_BASE+370) enum v4l2_mpeg_video_h264_sei_fp_arrangement_type { V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_CHECKERBOARD = 0, V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_COLUMN = 1, V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_ROW = 2, V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_SIDE_BY_SIDE = 3, V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_TOP_BOTTOM = 4, V4L2_MPEG_VIDEO_H264_SEI_FP_ARRANGEMENT_TYPE_TEMPORAL = 5, }; #define V4L2_CID_MPEG_VIDEO_H264_FMO (V4L2_CID_CODEC_BASE+371) #define V4L2_CID_MPEG_VIDEO_H264_FMO_MAP_TYPE (V4L2_CID_CODEC_BASE+372) enum v4l2_mpeg_video_h264_fmo_map_type { V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_INTERLEAVED_SLICES = 0, V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_SCATTERED_SLICES = 1, V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_FOREGROUND_WITH_LEFT_OVER = 2, V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_BOX_OUT = 3, V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_RASTER_SCAN = 4, V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_WIPE_SCAN = 5, V4L2_MPEG_VIDEO_H264_FMO_MAP_TYPE_EXPLICIT = 6, }; #define V4L2_CID_MPEG_VIDEO_H264_FMO_SLICE_GROUP (V4L2_CID_CODEC_BASE+373) #define V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_DIRECTION (V4L2_CID_CODEC_BASE+374) enum v4l2_mpeg_video_h264_fmo_change_dir { V4L2_MPEG_VIDEO_H264_FMO_CHANGE_DIR_RIGHT = 0, V4L2_MPEG_VIDEO_H264_FMO_CHANGE_DIR_LEFT = 1, }; #define V4L2_CID_MPEG_VIDEO_H264_FMO_CHANGE_RATE (V4L2_CID_CODEC_BASE+375) #define V4L2_CID_MPEG_VIDEO_H264_FMO_RUN_LENGTH (V4L2_CID_CODEC_BASE+376) #define V4L2_CID_MPEG_VIDEO_H264_ASO (V4L2_CID_CODEC_BASE+377) #define V4L2_CID_MPEG_VIDEO_H264_ASO_SLICE_ORDER (V4L2_CID_CODEC_BASE+378) #define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING (V4L2_CID_CODEC_BASE+379) #define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_TYPE (V4L2_CID_CODEC_BASE+380) enum v4l2_mpeg_video_h264_hierarchical_coding_type { V4L2_MPEG_VIDEO_H264_HIERARCHICAL_CODING_B = 0, V4L2_MPEG_VIDEO_H264_HIERARCHICAL_CODING_P = 1, }; #define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER (V4L2_CID_CODEC_BASE+381) #define V4L2_CID_MPEG_VIDEO_H264_HIERARCHICAL_CODING_LAYER_QP (V4L2_CID_CODEC_BASE+382) #define V4L2_CID_MPEG_VIDEO_H264_CONSTRAINED_INTRA_PREDICTION (V4L2_CID_CODEC_BASE+383) #define V4L2_CID_MPEG_VIDEO_H264_CHROMA_QP_INDEX_OFFSET (V4L2_CID_CODEC_BASE+384) #define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MIN_QP (V4L2_CID_CODEC_BASE+385) #define V4L2_CID_MPEG_VIDEO_H264_I_FRAME_MAX_QP (V4L2_CID_CODEC_BASE+386) #define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MIN_QP (V4L2_CID_CODEC_BASE+387) #define V4L2_CID_MPEG_VIDEO_H264_P_FRAME_MAX_QP (V4L2_CID_CODEC_BASE+388) #define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MIN_QP (V4L2_CID_CODEC_BASE+389) #define V4L2_CID_MPEG_VIDEO_H264_B_FRAME_MAX_QP (V4L2_CID_CODEC_BASE+390) #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L0_BR (V4L2_CID_CODEC_BASE+391) #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L1_BR (V4L2_CID_CODEC_BASE+392) #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L2_BR (V4L2_CID_CODEC_BASE+393) #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L3_BR (V4L2_CID_CODEC_BASE+394) #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L4_BR (V4L2_CID_CODEC_BASE+395) #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L5_BR (V4L2_CID_CODEC_BASE+396) #define V4L2_CID_MPEG_VIDEO_H264_HIER_CODING_L6_BR (V4L2_CID_CODEC_BASE+397) #define V4L2_CID_MPEG_VIDEO_MPEG4_I_FRAME_QP (V4L2_CID_CODEC_BASE+400) #define V4L2_CID_MPEG_VIDEO_MPEG4_P_FRAME_QP (V4L2_CID_CODEC_BASE+401) #define V4L2_CID_MPEG_VIDEO_MPEG4_B_FRAME_QP (V4L2_CID_CODEC_BASE+402) #define V4L2_CID_MPEG_VIDEO_MPEG4_MIN_QP (V4L2_CID_CODEC_BASE+403) #define V4L2_CID_MPEG_VIDEO_MPEG4_MAX_QP (V4L2_CID_CODEC_BASE+404) #define V4L2_CID_MPEG_VIDEO_MPEG4_LEVEL (V4L2_CID_CODEC_BASE+405) enum v4l2_mpeg_video_mpeg4_level { V4L2_MPEG_VIDEO_MPEG4_LEVEL_0 = 0, V4L2_MPEG_VIDEO_MPEG4_LEVEL_0B = 1, V4L2_MPEG_VIDEO_MPEG4_LEVEL_1 = 2, V4L2_MPEG_VIDEO_MPEG4_LEVEL_2 = 3, V4L2_MPEG_VIDEO_MPEG4_LEVEL_3 = 4, V4L2_MPEG_VIDEO_MPEG4_LEVEL_3B = 5, V4L2_MPEG_VIDEO_MPEG4_LEVEL_4 = 6, V4L2_MPEG_VIDEO_MPEG4_LEVEL_5 = 7, }; #define V4L2_CID_MPEG_VIDEO_MPEG4_PROFILE (V4L2_CID_CODEC_BASE+406) enum v4l2_mpeg_video_mpeg4_profile { V4L2_MPEG_VIDEO_MPEG4_PROFILE_SIMPLE = 0, V4L2_MPEG_VIDEO_MPEG4_PROFILE_ADVANCED_SIMPLE = 1, V4L2_MPEG_VIDEO_MPEG4_PROFILE_CORE = 2, V4L2_MPEG_VIDEO_MPEG4_PROFILE_SIMPLE_SCALABLE = 3, V4L2_MPEG_VIDEO_MPEG4_PROFILE_ADVANCED_CODING_EFFICIENCY = 4, }; #define V4L2_CID_MPEG_VIDEO_MPEG4_QPEL (V4L2_CID_CODEC_BASE+407) /* Control IDs for VP8 streams * Although VP8 is not part of MPEG we add these controls to the MPEG class * as that class is already handling other video compression standards */ #define V4L2_CID_MPEG_VIDEO_VPX_NUM_PARTITIONS (V4L2_CID_CODEC_BASE+500) enum v4l2_vp8_num_partitions { V4L2_CID_MPEG_VIDEO_VPX_1_PARTITION = 0, V4L2_CID_MPEG_VIDEO_VPX_2_PARTITIONS = 1, V4L2_CID_MPEG_VIDEO_VPX_4_PARTITIONS = 2, V4L2_CID_MPEG_VIDEO_VPX_8_PARTITIONS = 3, }; #define V4L2_CID_MPEG_VIDEO_VPX_IMD_DISABLE_4X4 (V4L2_CID_CODEC_BASE+501) #define V4L2_CID_MPEG_VIDEO_VPX_NUM_REF_FRAMES (V4L2_CID_CODEC_BASE+502) enum v4l2_vp8_num_ref_frames { V4L2_CID_MPEG_VIDEO_VPX_1_REF_FRAME = 0, V4L2_CID_MPEG_VIDEO_VPX_2_REF_FRAME = 1, V4L2_CID_MPEG_VIDEO_VPX_3_REF_FRAME = 2, }; #define V4L2_CID_MPEG_VIDEO_VPX_FILTER_LEVEL (V4L2_CID_CODEC_BASE+503) #define V4L2_CID_MPEG_VIDEO_VPX_FILTER_SHARPNESS (V4L2_CID_CODEC_BASE+504) #define V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_REF_PERIOD (V4L2_CID_CODEC_BASE+505) #define V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_SEL (V4L2_CID_CODEC_BASE+506) enum v4l2_vp8_golden_frame_sel { V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_USE_PREV = 0, V4L2_CID_MPEG_VIDEO_VPX_GOLDEN_FRAME_USE_REF_PERIOD = 1, }; #define V4L2_CID_MPEG_VIDEO_VPX_MIN_QP (V4L2_CID_CODEC_BASE+507) #define V4L2_CID_MPEG_VIDEO_VPX_MAX_QP (V4L2_CID_CODEC_BASE+508) #define V4L2_CID_MPEG_VIDEO_VPX_I_FRAME_QP (V4L2_CID_CODEC_BASE+509) #define V4L2_CID_MPEG_VIDEO_VPX_P_FRAME_QP (V4L2_CID_CODEC_BASE+510) #define V4L2_CID_MPEG_VIDEO_VP8_PROFILE (V4L2_CID_CODEC_BASE+511) enum v4l2_mpeg_video_vp8_profile { V4L2_MPEG_VIDEO_VP8_PROFILE_0 = 0, V4L2_MPEG_VIDEO_VP8_PROFILE_1 = 1, V4L2_MPEG_VIDEO_VP8_PROFILE_2 = 2, V4L2_MPEG_VIDEO_VP8_PROFILE_3 = 3, }; /* Deprecated alias for compatibility reasons. */ #define V4L2_CID_MPEG_VIDEO_VPX_PROFILE V4L2_CID_MPEG_VIDEO_VP8_PROFILE #define V4L2_CID_MPEG_VIDEO_VP9_PROFILE (V4L2_CID_CODEC_BASE+512) enum v4l2_mpeg_video_vp9_profile { V4L2_MPEG_VIDEO_VP9_PROFILE_0 = 0, V4L2_MPEG_VIDEO_VP9_PROFILE_1 = 1, V4L2_MPEG_VIDEO_VP9_PROFILE_2 = 2, V4L2_MPEG_VIDEO_VP9_PROFILE_3 = 3, }; #define V4L2_CID_MPEG_VIDEO_VP9_LEVEL (V4L2_CID_CODEC_BASE+513) enum v4l2_mpeg_video_vp9_level { V4L2_MPEG_VIDEO_VP9_LEVEL_1_0 = 0, V4L2_MPEG_VIDEO_VP9_LEVEL_1_1 = 1, V4L2_MPEG_VIDEO_VP9_LEVEL_2_0 = 2, V4L2_MPEG_VIDEO_VP9_LEVEL_2_1 = 3, V4L2_MPEG_VIDEO_VP9_LEVEL_3_0 = 4, V4L2_MPEG_VIDEO_VP9_LEVEL_3_1 = 5, V4L2_MPEG_VIDEO_VP9_LEVEL_4_0 = 6, V4L2_MPEG_VIDEO_VP9_LEVEL_4_1 = 7, V4L2_MPEG_VIDEO_VP9_LEVEL_5_0 = 8, V4L2_MPEG_VIDEO_VP9_LEVEL_5_1 = 9, V4L2_MPEG_VIDEO_VP9_LEVEL_5_2 = 10, V4L2_MPEG_VIDEO_VP9_LEVEL_6_0 = 11, V4L2_MPEG_VIDEO_VP9_LEVEL_6_1 = 12, V4L2_MPEG_VIDEO_VP9_LEVEL_6_2 = 13, }; /* CIDs for HEVC encoding. */ #define V4L2_CID_MPEG_VIDEO_HEVC_MIN_QP (V4L2_CID_CODEC_BASE + 600) #define V4L2_CID_MPEG_VIDEO_HEVC_MAX_QP (V4L2_CID_CODEC_BASE + 601) #define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_QP (V4L2_CID_CODEC_BASE + 602) #define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_QP (V4L2_CID_CODEC_BASE + 603) #define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_QP (V4L2_CID_CODEC_BASE + 604) #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_QP (V4L2_CID_CODEC_BASE + 605) #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_TYPE (V4L2_CID_CODEC_BASE + 606) enum v4l2_mpeg_video_hevc_hier_coding_type { V4L2_MPEG_VIDEO_HEVC_HIERARCHICAL_CODING_B = 0, V4L2_MPEG_VIDEO_HEVC_HIERARCHICAL_CODING_P = 1, }; #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_LAYER (V4L2_CID_CODEC_BASE + 607) #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L0_QP (V4L2_CID_CODEC_BASE + 608) #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L1_QP (V4L2_CID_CODEC_BASE + 609) #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L2_QP (V4L2_CID_CODEC_BASE + 610) #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L3_QP (V4L2_CID_CODEC_BASE + 611) #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L4_QP (V4L2_CID_CODEC_BASE + 612) #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L5_QP (V4L2_CID_CODEC_BASE + 613) #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L6_QP (V4L2_CID_CODEC_BASE + 614) #define V4L2_CID_MPEG_VIDEO_HEVC_PROFILE (V4L2_CID_CODEC_BASE + 615) enum v4l2_mpeg_video_hevc_profile { V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN = 0, V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN_STILL_PICTURE = 1, V4L2_MPEG_VIDEO_HEVC_PROFILE_MAIN_10 = 2, }; #define V4L2_CID_MPEG_VIDEO_HEVC_LEVEL (V4L2_CID_CODEC_BASE + 616) enum v4l2_mpeg_video_hevc_level { V4L2_MPEG_VIDEO_HEVC_LEVEL_1 = 0, V4L2_MPEG_VIDEO_HEVC_LEVEL_2 = 1, V4L2_MPEG_VIDEO_HEVC_LEVEL_2_1 = 2, V4L2_MPEG_VIDEO_HEVC_LEVEL_3 = 3, V4L2_MPEG_VIDEO_HEVC_LEVEL_3_1 = 4, V4L2_MPEG_VIDEO_HEVC_LEVEL_4 = 5, V4L2_MPEG_VIDEO_HEVC_LEVEL_4_1 = 6, V4L2_MPEG_VIDEO_HEVC_LEVEL_5 = 7, V4L2_MPEG_VIDEO_HEVC_LEVEL_5_1 = 8, V4L2_MPEG_VIDEO_HEVC_LEVEL_5_2 = 9, V4L2_MPEG_VIDEO_HEVC_LEVEL_6 = 10, V4L2_MPEG_VIDEO_HEVC_LEVEL_6_1 = 11, V4L2_MPEG_VIDEO_HEVC_LEVEL_6_2 = 12, }; #define V4L2_CID_MPEG_VIDEO_HEVC_FRAME_RATE_RESOLUTION (V4L2_CID_CODEC_BASE + 617) #define V4L2_CID_MPEG_VIDEO_HEVC_TIER (V4L2_CID_CODEC_BASE + 618) enum v4l2_mpeg_video_hevc_tier { V4L2_MPEG_VIDEO_HEVC_TIER_MAIN = 0, V4L2_MPEG_VIDEO_HEVC_TIER_HIGH = 1, }; #define V4L2_CID_MPEG_VIDEO_HEVC_MAX_PARTITION_DEPTH (V4L2_CID_CODEC_BASE + 619) #define V4L2_CID_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE (V4L2_CID_CODEC_BASE + 620) enum v4l2_cid_mpeg_video_hevc_loop_filter_mode { V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_DISABLED = 0, V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_ENABLED = 1, V4L2_MPEG_VIDEO_HEVC_LOOP_FILTER_MODE_DISABLED_AT_SLICE_BOUNDARY = 2, }; #define V4L2_CID_MPEG_VIDEO_HEVC_LF_BETA_OFFSET_DIV2 (V4L2_CID_CODEC_BASE + 621) #define V4L2_CID_MPEG_VIDEO_HEVC_LF_TC_OFFSET_DIV2 (V4L2_CID_CODEC_BASE + 622) #define V4L2_CID_MPEG_VIDEO_HEVC_REFRESH_TYPE (V4L2_CID_CODEC_BASE + 623) enum v4l2_cid_mpeg_video_hevc_refresh_type { V4L2_MPEG_VIDEO_HEVC_REFRESH_NONE = 0, V4L2_MPEG_VIDEO_HEVC_REFRESH_CRA = 1, V4L2_MPEG_VIDEO_HEVC_REFRESH_IDR = 2, }; #define V4L2_CID_MPEG_VIDEO_HEVC_REFRESH_PERIOD (V4L2_CID_CODEC_BASE + 624) #define V4L2_CID_MPEG_VIDEO_HEVC_LOSSLESS_CU (V4L2_CID_CODEC_BASE + 625) #define V4L2_CID_MPEG_VIDEO_HEVC_CONST_INTRA_PRED (V4L2_CID_CODEC_BASE + 626) #define V4L2_CID_MPEG_VIDEO_HEVC_WAVEFRONT (V4L2_CID_CODEC_BASE + 627) #define V4L2_CID_MPEG_VIDEO_HEVC_GENERAL_PB (V4L2_CID_CODEC_BASE + 628) #define V4L2_CID_MPEG_VIDEO_HEVC_TEMPORAL_ID (V4L2_CID_CODEC_BASE + 629) #define V4L2_CID_MPEG_VIDEO_HEVC_STRONG_SMOOTHING (V4L2_CID_CODEC_BASE + 630) #define V4L2_CID_MPEG_VIDEO_HEVC_MAX_NUM_MERGE_MV_MINUS1 (V4L2_CID_CODEC_BASE + 631) #define V4L2_CID_MPEG_VIDEO_HEVC_INTRA_PU_SPLIT (V4L2_CID_CODEC_BASE + 632) #define V4L2_CID_MPEG_VIDEO_HEVC_TMV_PREDICTION (V4L2_CID_CODEC_BASE + 633) #define V4L2_CID_MPEG_VIDEO_HEVC_WITHOUT_STARTCODE (V4L2_CID_CODEC_BASE + 634) #define V4L2_CID_MPEG_VIDEO_HEVC_SIZE_OF_LENGTH_FIELD (V4L2_CID_CODEC_BASE + 635) enum v4l2_cid_mpeg_video_hevc_size_of_length_field { V4L2_MPEG_VIDEO_HEVC_SIZE_0 = 0, V4L2_MPEG_VIDEO_HEVC_SIZE_1 = 1, V4L2_MPEG_VIDEO_HEVC_SIZE_2 = 2, V4L2_MPEG_VIDEO_HEVC_SIZE_4 = 3, }; #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L0_BR (V4L2_CID_CODEC_BASE + 636) #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L1_BR (V4L2_CID_CODEC_BASE + 637) #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L2_BR (V4L2_CID_CODEC_BASE + 638) #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L3_BR (V4L2_CID_CODEC_BASE + 639) #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L4_BR (V4L2_CID_CODEC_BASE + 640) #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L5_BR (V4L2_CID_CODEC_BASE + 641) #define V4L2_CID_MPEG_VIDEO_HEVC_HIER_CODING_L6_BR (V4L2_CID_CODEC_BASE + 642) #define V4L2_CID_MPEG_VIDEO_REF_NUMBER_FOR_PFRAMES (V4L2_CID_CODEC_BASE + 643) #define V4L2_CID_MPEG_VIDEO_PREPEND_SPSPPS_TO_IDR (V4L2_CID_CODEC_BASE + 644) #define V4L2_CID_MPEG_VIDEO_CONSTANT_QUALITY (V4L2_CID_CODEC_BASE + 645) #define V4L2_CID_MPEG_VIDEO_FRAME_SKIP_MODE (V4L2_CID_CODEC_BASE + 646) enum v4l2_mpeg_video_frame_skip_mode { V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_DISABLED = 0, V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_LEVEL_LIMIT = 1, V4L2_MPEG_VIDEO_FRAME_SKIP_MODE_BUF_LIMIT = 2, }; #define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 647) #define V4L2_CID_MPEG_VIDEO_HEVC_I_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 648) #define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 649) #define V4L2_CID_MPEG_VIDEO_HEVC_P_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 650) #define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_MIN_QP (V4L2_CID_CODEC_BASE + 651) #define V4L2_CID_MPEG_VIDEO_HEVC_B_FRAME_MAX_QP (V4L2_CID_CODEC_BASE + 652) #define V4L2_CID_MPEG_VIDEO_DEC_DISPLAY_DELAY (V4L2_CID_CODEC_BASE + 653) #define V4L2_CID_MPEG_VIDEO_DEC_DISPLAY_DELAY_ENABLE (V4L2_CID_CODEC_BASE + 654) /* MPEG-class control IDs specific to the CX2341x driver as defined by V4L2 */ #define V4L2_CID_CODEC_CX2341X_BASE (V4L2_CTRL_CLASS_CODEC | 0x1000) #define V4L2_CID_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE (V4L2_CID_CODEC_CX2341X_BASE+0) enum v4l2_mpeg_cx2341x_video_spatial_filter_mode { V4L2_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE_MANUAL = 0, V4L2_MPEG_CX2341X_VIDEO_SPATIAL_FILTER_MODE_AUTO = 1, }; #define V4L2_CID_MPEG_CX2341X_VIDEO_SPATIAL_FILTER (V4L2_CID_CODEC_CX2341X_BASE+1) #define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE (V4L2_CID_CODEC_CX2341X_BASE+2) enum v4l2_mpeg_cx2341x_video_luma_spatial_filter_type { V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_OFF = 0, V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_1D_HOR = 1, V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_1D_VERT = 2, V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_2D_HV_SEPARABLE = 3, V4L2_MPEG_CX2341X_VIDEO_LUMA_SPATIAL_FILTER_TYPE_2D_SYM_NON_SEPARABLE = 4, }; #define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE (V4L2_CID_CODEC_CX2341X_BASE+3) enum v4l2_mpeg_cx2341x_video_chroma_spatial_filter_type { V4L2_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE_OFF = 0, V4L2_MPEG_CX2341X_VIDEO_CHROMA_SPATIAL_FILTER_TYPE_1D_HOR = 1, }; #define V4L2_CID_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE (V4L2_CID_CODEC_CX2341X_BASE+4) enum v4l2_mpeg_cx2341x_video_temporal_filter_mode { V4L2_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE_MANUAL = 0, V4L2_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER_MODE_AUTO = 1, }; #define V4L2_CID_MPEG_CX2341X_VIDEO_TEMPORAL_FILTER (V4L2_CID_CODEC_CX2341X_BASE+5) #define V4L2_CID_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE (V4L2_CID_CODEC_CX2341X_BASE+6) enum v4l2_mpeg_cx2341x_video_median_filter_type { V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_OFF = 0, V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_HOR = 1, V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_VERT = 2, V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_HOR_VERT = 3, V4L2_MPEG_CX2341X_VIDEO_MEDIAN_FILTER_TYPE_DIAG = 4, }; #define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_MEDIAN_FILTER_BOTTOM (V4L2_CID_CODEC_CX2341X_BASE+7) #define V4L2_CID_MPEG_CX2341X_VIDEO_LUMA_MEDIAN_FILTER_TOP (V4L2_CID_CODEC_CX2341X_BASE+8) #define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_MEDIAN_FILTER_BOTTOM (V4L2_CID_CODEC_CX2341X_BASE+9) #define V4L2_CID_MPEG_CX2341X_VIDEO_CHROMA_MEDIAN_FILTER_TOP (V4L2_CID_CODEC_CX2341X_BASE+10) #define V4L2_CID_MPEG_CX2341X_STREAM_INSERT_NAV_PACKETS (V4L2_CID_CODEC_CX2341X_BASE+11) /* MPEG-class control IDs specific to the Samsung MFC 5.1 driver as defined by V4L2 */ #define V4L2_CID_CODEC_MFC51_BASE (V4L2_CTRL_CLASS_CODEC | 0x1100) #define V4L2_CID_MPEG_MFC51_VIDEO_DECODER_H264_DISPLAY_DELAY (V4L2_CID_CODEC_MFC51_BASE+0) #define V4L2_CID_MPEG_MFC51_VIDEO_DECODER_H264_DISPLAY_DELAY_ENABLE (V4L2_CID_CODEC_MFC51_BASE+1) #define V4L2_CID_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE (V4L2_CID_CODEC_MFC51_BASE+2) enum v4l2_mpeg_mfc51_video_frame_skip_mode { V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_DISABLED = 0, V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_LEVEL_LIMIT = 1, V4L2_MPEG_MFC51_VIDEO_FRAME_SKIP_MODE_BUF_LIMIT = 2, }; #define V4L2_CID_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE (V4L2_CID_CODEC_MFC51_BASE+3) enum v4l2_mpeg_mfc51_video_force_frame_type { V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_DISABLED = 0, V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_I_FRAME = 1, V4L2_MPEG_MFC51_VIDEO_FORCE_FRAME_TYPE_NOT_CODED = 2, }; #define V4L2_CID_MPEG_MFC51_VIDEO_PADDING (V4L2_CID_CODEC_MFC51_BASE+4) #define V4L2_CID_MPEG_MFC51_VIDEO_PADDING_YUV (V4L2_CID_CODEC_MFC51_BASE+5) #define V4L2_CID_MPEG_MFC51_VIDEO_RC_FIXED_TARGET_BIT (V4L2_CID_CODEC_MFC51_BASE+6) #define V4L2_CID_MPEG_MFC51_VIDEO_RC_REACTION_COEFF (V4L2_CID_CODEC_MFC51_BASE+7) #define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_ACTIVITY (V4L2_CID_CODEC_MFC51_BASE+50) #define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_DARK (V4L2_CID_CODEC_MFC51_BASE+51) #define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_SMOOTH (V4L2_CID_CODEC_MFC51_BASE+52) #define V4L2_CID_MPEG_MFC51_VIDEO_H264_ADAPTIVE_RC_STATIC (V4L2_CID_CODEC_MFC51_BASE+53) #define V4L2_CID_MPEG_MFC51_VIDEO_H264_NUM_REF_PIC_FOR_P (V4L2_CID_CODEC_MFC51_BASE+54) /* Camera class control IDs */ #define V4L2_CID_CAMERA_CLASS_BASE (V4L2_CTRL_CLASS_CAMERA | 0x900) #define V4L2_CID_CAMERA_CLASS (V4L2_CTRL_CLASS_CAMERA | 1) #define V4L2_CID_EXPOSURE_AUTO (V4L2_CID_CAMERA_CLASS_BASE+1) enum v4l2_exposure_auto_type { V4L2_EXPOSURE_AUTO = 0, V4L2_EXPOSURE_MANUAL = 1, V4L2_EXPOSURE_SHUTTER_PRIORITY = 2, V4L2_EXPOSURE_APERTURE_PRIORITY = 3 }; #define V4L2_CID_EXPOSURE_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+2) #define V4L2_CID_EXPOSURE_AUTO_PRIORITY (V4L2_CID_CAMERA_CLASS_BASE+3) #define V4L2_CID_PAN_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE+4) #define V4L2_CID_TILT_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE+5) #define V4L2_CID_PAN_RESET (V4L2_CID_CAMERA_CLASS_BASE+6) #define V4L2_CID_TILT_RESET (V4L2_CID_CAMERA_CLASS_BASE+7) #define V4L2_CID_PAN_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+8) #define V4L2_CID_TILT_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+9) #define V4L2_CID_FOCUS_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+10) #define V4L2_CID_FOCUS_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE+11) #define V4L2_CID_FOCUS_AUTO (V4L2_CID_CAMERA_CLASS_BASE+12) #define V4L2_CID_ZOOM_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+13) #define V4L2_CID_ZOOM_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE+14) #define V4L2_CID_ZOOM_CONTINUOUS (V4L2_CID_CAMERA_CLASS_BASE+15) #define V4L2_CID_PRIVACY (V4L2_CID_CAMERA_CLASS_BASE+16) #define V4L2_CID_IRIS_ABSOLUTE (V4L2_CID_CAMERA_CLASS_BASE+17) #define V4L2_CID_IRIS_RELATIVE (V4L2_CID_CAMERA_CLASS_BASE+18) #define V4L2_CID_AUTO_EXPOSURE_BIAS (V4L2_CID_CAMERA_CLASS_BASE+19) #define V4L2_CID_AUTO_N_PRESET_WHITE_BALANCE (V4L2_CID_CAMERA_CLASS_BASE+20) enum v4l2_auto_n_preset_white_balance { V4L2_WHITE_BALANCE_MANUAL = 0, V4L2_WHITE_BALANCE_AUTO = 1, V4L2_WHITE_BALANCE_INCANDESCENT = 2, V4L2_WHITE_BALANCE_FLUORESCENT = 3, V4L2_WHITE_BALANCE_FLUORESCENT_H = 4, V4L2_WHITE_BALANCE_HORIZON = 5, V4L2_WHITE_BALANCE_DAYLIGHT = 6, V4L2_WHITE_BALANCE_FLASH = 7, V4L2_WHITE_BALANCE_CLOUDY = 8, V4L2_WHITE_BALANCE_SHADE = 9, }; #define V4L2_CID_WIDE_DYNAMIC_RANGE (V4L2_CID_CAMERA_CLASS_BASE+21) #define V4L2_CID_IMAGE_STABILIZATION (V4L2_CID_CAMERA_CLASS_BASE+22) #define V4L2_CID_ISO_SENSITIVITY (V4L2_CID_CAMERA_CLASS_BASE+23) #define V4L2_CID_ISO_SENSITIVITY_AUTO (V4L2_CID_CAMERA_CLASS_BASE+24) enum v4l2_iso_sensitivity_auto_type { V4L2_ISO_SENSITIVITY_MANUAL = 0, V4L2_ISO_SENSITIVITY_AUTO = 1, }; #define V4L2_CID_EXPOSURE_METERING (V4L2_CID_CAMERA_CLASS_BASE+25) enum v4l2_exposure_metering { V4L2_EXPOSURE_METERING_AVERAGE = 0, V4L2_EXPOSURE_METERING_CENTER_WEIGHTED = 1, V4L2_EXPOSURE_METERING_SPOT = 2, V4L2_EXPOSURE_METERING_MATRIX = 3, }; #define V4L2_CID_SCENE_MODE (V4L2_CID_CAMERA_CLASS_BASE+26) enum v4l2_scene_mode { V4L2_SCENE_MODE_NONE = 0, V4L2_SCENE_MODE_BACKLIGHT = 1, V4L2_SCENE_MODE_BEACH_SNOW = 2, V4L2_SCENE_MODE_CANDLE_LIGHT = 3, V4L2_SCENE_MODE_DAWN_DUSK = 4, V4L2_SCENE_MODE_FALL_COLORS = 5, V4L2_SCENE_MODE_FIREWORKS = 6, V4L2_SCENE_MODE_LANDSCAPE = 7, V4L2_SCENE_MODE_NIGHT = 8, V4L2_SCENE_MODE_PARTY_INDOOR = 9, V4L2_SCENE_MODE_PORTRAIT = 10, V4L2_SCENE_MODE_SPORTS = 11, V4L2_SCENE_MODE_SUNSET = 12, V4L2_SCENE_MODE_TEXT = 13, }; #define V4L2_CID_3A_LOCK (V4L2_CID_CAMERA_CLASS_BASE+27) #define V4L2_LOCK_EXPOSURE (1 << 0) #define V4L2_LOCK_WHITE_BALANCE (1 << 1) #define V4L2_LOCK_FOCUS (1 << 2) #define V4L2_CID_AUTO_FOCUS_START (V4L2_CID_CAMERA_CLASS_BASE+28) #define V4L2_CID_AUTO_FOCUS_STOP (V4L2_CID_CAMERA_CLASS_BASE+29) #define V4L2_CID_AUTO_FOCUS_STATUS (V4L2_CID_CAMERA_CLASS_BASE+30) #define V4L2_AUTO_FOCUS_STATUS_IDLE (0 << 0) #define V4L2_AUTO_FOCUS_STATUS_BUSY (1 << 0) #define V4L2_AUTO_FOCUS_STATUS_REACHED (1 << 1) #define V4L2_AUTO_FOCUS_STATUS_FAILED (1 << 2) #define V4L2_CID_AUTO_FOCUS_RANGE (V4L2_CID_CAMERA_CLASS_BASE+31) enum v4l2_auto_focus_range { V4L2_AUTO_FOCUS_RANGE_AUTO = 0, V4L2_AUTO_FOCUS_RANGE_NORMAL = 1, V4L2_AUTO_FOCUS_RANGE_MACRO = 2, V4L2_AUTO_FOCUS_RANGE_INFINITY = 3, }; #define V4L2_CID_PAN_SPEED (V4L2_CID_CAMERA_CLASS_BASE+32) #define V4L2_CID_TILT_SPEED (V4L2_CID_CAMERA_CLASS_BASE+33) #define V4L2_CID_CAMERA_ORIENTATION (V4L2_CID_CAMERA_CLASS_BASE+34) #define V4L2_CAMERA_ORIENTATION_FRONT 0 #define V4L2_CAMERA_ORIENTATION_BACK 1 #define V4L2_CAMERA_ORIENTATION_EXTERNAL 2 #define V4L2_CID_CAMERA_SENSOR_ROTATION (V4L2_CID_CAMERA_CLASS_BASE+35) /* FM Modulator class control IDs */ #define V4L2_CID_FM_TX_CLASS_BASE (V4L2_CTRL_CLASS_FM_TX | 0x900) #define V4L2_CID_FM_TX_CLASS (V4L2_CTRL_CLASS_FM_TX | 1) #define V4L2_CID_RDS_TX_DEVIATION (V4L2_CID_FM_TX_CLASS_BASE + 1) #define V4L2_CID_RDS_TX_PI (V4L2_CID_FM_TX_CLASS_BASE + 2) #define V4L2_CID_RDS_TX_PTY (V4L2_CID_FM_TX_CLASS_BASE + 3) #define V4L2_CID_RDS_TX_PS_NAME (V4L2_CID_FM_TX_CLASS_BASE + 5) #define V4L2_CID_RDS_TX_RADIO_TEXT (V4L2_CID_FM_TX_CLASS_BASE + 6) #define V4L2_CID_RDS_TX_MONO_STEREO (V4L2_CID_FM_TX_CLASS_BASE + 7) #define V4L2_CID_RDS_TX_ARTIFICIAL_HEAD (V4L2_CID_FM_TX_CLASS_BASE + 8) #define V4L2_CID_RDS_TX_COMPRESSED (V4L2_CID_FM_TX_CLASS_BASE + 9) #define V4L2_CID_RDS_TX_DYNAMIC_PTY (V4L2_CID_FM_TX_CLASS_BASE + 10) #define V4L2_CID_RDS_TX_TRAFFIC_ANNOUNCEMENT (V4L2_CID_FM_TX_CLASS_BASE + 11) #define V4L2_CID_RDS_TX_TRAFFIC_PROGRAM (V4L2_CID_FM_TX_CLASS_BASE + 12) #define V4L2_CID_RDS_TX_MUSIC_SPEECH (V4L2_CID_FM_TX_CLASS_BASE + 13) #define V4L2_CID_RDS_TX_ALT_FREQS_ENABLE (V4L2_CID_FM_TX_CLASS_BASE + 14) #define V4L2_CID_RDS_TX_ALT_FREQS (V4L2_CID_FM_TX_CLASS_BASE + 15) #define V4L2_CID_AUDIO_LIMITER_ENABLED (V4L2_CID_FM_TX_CLASS_BASE + 64) #define V4L2_CID_AUDIO_LIMITER_RELEASE_TIME (V4L2_CID_FM_TX_CLASS_BASE + 65) #define V4L2_CID_AUDIO_LIMITER_DEVIATION (V4L2_CID_FM_TX_CLASS_BASE + 66) #define V4L2_CID_AUDIO_COMPRESSION_ENABLED (V4L2_CID_FM_TX_CLASS_BASE + 80) #define V4L2_CID_AUDIO_COMPRESSION_GAIN (V4L2_CID_FM_TX_CLASS_BASE + 81) #define V4L2_CID_AUDIO_COMPRESSION_THRESHOLD (V4L2_CID_FM_TX_CLASS_BASE + 82) #define V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME (V4L2_CID_FM_TX_CLASS_BASE + 83) #define V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME (V4L2_CID_FM_TX_CLASS_BASE + 84) #define V4L2_CID_PILOT_TONE_ENABLED (V4L2_CID_FM_TX_CLASS_BASE + 96) #define V4L2_CID_PILOT_TONE_DEVIATION (V4L2_CID_FM_TX_CLASS_BASE + 97) #define V4L2_CID_PILOT_TONE_FREQUENCY (V4L2_CID_FM_TX_CLASS_BASE + 98) #define V4L2_CID_TUNE_PREEMPHASIS (V4L2_CID_FM_TX_CLASS_BASE + 112) enum v4l2_preemphasis { V4L2_PREEMPHASIS_DISABLED = 0, V4L2_PREEMPHASIS_50_uS = 1, V4L2_PREEMPHASIS_75_uS = 2, }; #define V4L2_CID_TUNE_POWER_LEVEL (V4L2_CID_FM_TX_CLASS_BASE + 113) #define V4L2_CID_TUNE_ANTENNA_CAPACITOR (V4L2_CID_FM_TX_CLASS_BASE + 114) /* Flash and privacy (indicator) light controls */ #define V4L2_CID_FLASH_CLASS_BASE (V4L2_CTRL_CLASS_FLASH | 0x900) #define V4L2_CID_FLASH_CLASS (V4L2_CTRL_CLASS_FLASH | 1) #define V4L2_CID_FLASH_LED_MODE (V4L2_CID_FLASH_CLASS_BASE + 1) enum v4l2_flash_led_mode { V4L2_FLASH_LED_MODE_NONE, V4L2_FLASH_LED_MODE_FLASH, V4L2_FLASH_LED_MODE_TORCH, }; #define V4L2_CID_FLASH_STROBE_SOURCE (V4L2_CID_FLASH_CLASS_BASE + 2) enum v4l2_flash_strobe_source { V4L2_FLASH_STROBE_SOURCE_SOFTWARE, V4L2_FLASH_STROBE_SOURCE_EXTERNAL, }; #define V4L2_CID_FLASH_STROBE (V4L2_CID_FLASH_CLASS_BASE + 3) #define V4L2_CID_FLASH_STROBE_STOP (V4L2_CID_FLASH_CLASS_BASE + 4) #define V4L2_CID_FLASH_STROBE_STATUS (V4L2_CID_FLASH_CLASS_BASE + 5) #define V4L2_CID_FLASH_TIMEOUT (V4L2_CID_FLASH_CLASS_BASE + 6) #define V4L2_CID_FLASH_INTENSITY (V4L2_CID_FLASH_CLASS_BASE + 7) #define V4L2_CID_FLASH_TORCH_INTENSITY (V4L2_CID_FLASH_CLASS_BASE + 8) #define V4L2_CID_FLASH_INDICATOR_INTENSITY (V4L2_CID_FLASH_CLASS_BASE + 9) #define V4L2_CID_FLASH_FAULT (V4L2_CID_FLASH_CLASS_BASE + 10) #define V4L2_FLASH_FAULT_OVER_VOLTAGE (1 << 0) #define V4L2_FLASH_FAULT_TIMEOUT (1 << 1) #define V4L2_FLASH_FAULT_OVER_TEMPERATURE (1 << 2) #define V4L2_FLASH_FAULT_SHORT_CIRCUIT (1 << 3) #define V4L2_FLASH_FAULT_OVER_CURRENT (1 << 4) #define V4L2_FLASH_FAULT_INDICATOR (1 << 5) #define V4L2_FLASH_FAULT_UNDER_VOLTAGE (1 << 6) #define V4L2_FLASH_FAULT_INPUT_VOLTAGE (1 << 7) #define V4L2_FLASH_FAULT_LED_OVER_TEMPERATURE (1 << 8) #define V4L2_CID_FLASH_CHARGE (V4L2_CID_FLASH_CLASS_BASE + 11) #define V4L2_CID_FLASH_READY (V4L2_CID_FLASH_CLASS_BASE + 12) /* JPEG-class control IDs */ #define V4L2_CID_JPEG_CLASS_BASE (V4L2_CTRL_CLASS_JPEG | 0x900) #define V4L2_CID_JPEG_CLASS (V4L2_CTRL_CLASS_JPEG | 1) #define V4L2_CID_JPEG_CHROMA_SUBSAMPLING (V4L2_CID_JPEG_CLASS_BASE + 1) enum v4l2_jpeg_chroma_subsampling { V4L2_JPEG_CHROMA_SUBSAMPLING_444 = 0, V4L2_JPEG_CHROMA_SUBSAMPLING_422 = 1, V4L2_JPEG_CHROMA_SUBSAMPLING_420 = 2, V4L2_JPEG_CHROMA_SUBSAMPLING_411 = 3, V4L2_JPEG_CHROMA_SUBSAMPLING_410 = 4, V4L2_JPEG_CHROMA_SUBSAMPLING_GRAY = 5, }; #define V4L2_CID_JPEG_RESTART_INTERVAL (V4L2_CID_JPEG_CLASS_BASE + 2) #define V4L2_CID_JPEG_COMPRESSION_QUALITY (V4L2_CID_JPEG_CLASS_BASE + 3) #define V4L2_CID_JPEG_ACTIVE_MARKER (V4L2_CID_JPEG_CLASS_BASE + 4) #define V4L2_JPEG_ACTIVE_MARKER_APP0 (1 << 0) #define V4L2_JPEG_ACTIVE_MARKER_APP1 (1 << 1) #define V4L2_JPEG_ACTIVE_MARKER_COM (1 << 16) #define V4L2_JPEG_ACTIVE_MARKER_DQT (1 << 17) #define V4L2_JPEG_ACTIVE_MARKER_DHT (1 << 18) /* Image source controls */ #define V4L2_CID_IMAGE_SOURCE_CLASS_BASE (V4L2_CTRL_CLASS_IMAGE_SOURCE | 0x900) #define V4L2_CID_IMAGE_SOURCE_CLASS (V4L2_CTRL_CLASS_IMAGE_SOURCE | 1) #define V4L2_CID_VBLANK (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 1) #define V4L2_CID_HBLANK (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 2) #define V4L2_CID_ANALOGUE_GAIN (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 3) #define V4L2_CID_TEST_PATTERN_RED (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 4) #define V4L2_CID_TEST_PATTERN_GREENR (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 5) #define V4L2_CID_TEST_PATTERN_BLUE (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 6) #define V4L2_CID_TEST_PATTERN_GREENB (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 7) #define V4L2_CID_UNIT_CELL_SIZE (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 8) #define V4L2_CID_NOTIFY_GAINS (V4L2_CID_IMAGE_SOURCE_CLASS_BASE + 9) /* Image processing controls */ #define V4L2_CID_IMAGE_PROC_CLASS_BASE (V4L2_CTRL_CLASS_IMAGE_PROC | 0x900) #define V4L2_CID_IMAGE_PROC_CLASS (V4L2_CTRL_CLASS_IMAGE_PROC | 1) #define V4L2_CID_LINK_FREQ (V4L2_CID_IMAGE_PROC_CLASS_BASE + 1) #define V4L2_CID_PIXEL_RATE (V4L2_CID_IMAGE_PROC_CLASS_BASE + 2) #define V4L2_CID_TEST_PATTERN (V4L2_CID_IMAGE_PROC_CLASS_BASE + 3) #define V4L2_CID_DEINTERLACING_MODE (V4L2_CID_IMAGE_PROC_CLASS_BASE + 4) #define V4L2_CID_DIGITAL_GAIN (V4L2_CID_IMAGE_PROC_CLASS_BASE + 5) /* DV-class control IDs defined by V4L2 */ #define V4L2_CID_DV_CLASS_BASE (V4L2_CTRL_CLASS_DV | 0x900) #define V4L2_CID_DV_CLASS (V4L2_CTRL_CLASS_DV | 1) #define V4L2_CID_DV_TX_HOTPLUG (V4L2_CID_DV_CLASS_BASE + 1) #define V4L2_CID_DV_TX_RXSENSE (V4L2_CID_DV_CLASS_BASE + 2) #define V4L2_CID_DV_TX_EDID_PRESENT (V4L2_CID_DV_CLASS_BASE + 3) #define V4L2_CID_DV_TX_MODE (V4L2_CID_DV_CLASS_BASE + 4) enum v4l2_dv_tx_mode { V4L2_DV_TX_MODE_DVI_D = 0, V4L2_DV_TX_MODE_HDMI = 1, }; #define V4L2_CID_DV_TX_RGB_RANGE (V4L2_CID_DV_CLASS_BASE + 5) enum v4l2_dv_rgb_range { V4L2_DV_RGB_RANGE_AUTO = 0, V4L2_DV_RGB_RANGE_LIMITED = 1, V4L2_DV_RGB_RANGE_FULL = 2, }; #define V4L2_CID_DV_TX_IT_CONTENT_TYPE (V4L2_CID_DV_CLASS_BASE + 6) enum v4l2_dv_it_content_type { V4L2_DV_IT_CONTENT_TYPE_GRAPHICS = 0, V4L2_DV_IT_CONTENT_TYPE_PHOTO = 1, V4L2_DV_IT_CONTENT_TYPE_CINEMA = 2, V4L2_DV_IT_CONTENT_TYPE_GAME = 3, V4L2_DV_IT_CONTENT_TYPE_NO_ITC = 4, }; #define V4L2_CID_DV_RX_POWER_PRESENT (V4L2_CID_DV_CLASS_BASE + 100) #define V4L2_CID_DV_RX_RGB_RANGE (V4L2_CID_DV_CLASS_BASE + 101) #define V4L2_CID_DV_RX_IT_CONTENT_TYPE (V4L2_CID_DV_CLASS_BASE + 102) #define V4L2_CID_FM_RX_CLASS_BASE (V4L2_CTRL_CLASS_FM_RX | 0x900) #define V4L2_CID_FM_RX_CLASS (V4L2_CTRL_CLASS_FM_RX | 1) #define V4L2_CID_TUNE_DEEMPHASIS (V4L2_CID_FM_RX_CLASS_BASE + 1) enum v4l2_deemphasis { V4L2_DEEMPHASIS_DISABLED = V4L2_PREEMPHASIS_DISABLED, V4L2_DEEMPHASIS_50_uS = V4L2_PREEMPHASIS_50_uS, V4L2_DEEMPHASIS_75_uS = V4L2_PREEMPHASIS_75_uS, }; #define V4L2_CID_RDS_RECEPTION (V4L2_CID_FM_RX_CLASS_BASE + 2) #define V4L2_CID_RDS_RX_PTY (V4L2_CID_FM_RX_CLASS_BASE + 3) #define V4L2_CID_RDS_RX_PS_NAME (V4L2_CID_FM_RX_CLASS_BASE + 4) #define V4L2_CID_RDS_RX_RADIO_TEXT (V4L2_CID_FM_RX_CLASS_BASE + 5) #define V4L2_CID_RDS_RX_TRAFFIC_ANNOUNCEMENT (V4L2_CID_FM_RX_CLASS_BASE + 6) #define V4L2_CID_RDS_RX_TRAFFIC_PROGRAM (V4L2_CID_FM_RX_CLASS_BASE + 7) #define V4L2_CID_RDS_RX_MUSIC_SPEECH (V4L2_CID_FM_RX_CLASS_BASE + 8) #define V4L2_CID_RF_TUNER_CLASS_BASE (V4L2_CTRL_CLASS_RF_TUNER | 0x900) #define V4L2_CID_RF_TUNER_CLASS (V4L2_CTRL_CLASS_RF_TUNER | 1) #define V4L2_CID_RF_TUNER_BANDWIDTH_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 11) #define V4L2_CID_RF_TUNER_BANDWIDTH (V4L2_CID_RF_TUNER_CLASS_BASE + 12) #define V4L2_CID_RF_TUNER_RF_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 32) #define V4L2_CID_RF_TUNER_LNA_GAIN_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 41) #define V4L2_CID_RF_TUNER_LNA_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 42) #define V4L2_CID_RF_TUNER_MIXER_GAIN_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 51) #define V4L2_CID_RF_TUNER_MIXER_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 52) #define V4L2_CID_RF_TUNER_IF_GAIN_AUTO (V4L2_CID_RF_TUNER_CLASS_BASE + 61) #define V4L2_CID_RF_TUNER_IF_GAIN (V4L2_CID_RF_TUNER_CLASS_BASE + 62) #define V4L2_CID_RF_TUNER_PLL_LOCK (V4L2_CID_RF_TUNER_CLASS_BASE + 91) /* Detection-class control IDs defined by V4L2 */ #define V4L2_CID_DETECT_CLASS_BASE (V4L2_CTRL_CLASS_DETECT | 0x900) #define V4L2_CID_DETECT_CLASS (V4L2_CTRL_CLASS_DETECT | 1) #define V4L2_CID_DETECT_MD_MODE (V4L2_CID_DETECT_CLASS_BASE + 1) enum v4l2_detect_md_mode { V4L2_DETECT_MD_MODE_DISABLED = 0, V4L2_DETECT_MD_MODE_GLOBAL = 1, V4L2_DETECT_MD_MODE_THRESHOLD_GRID = 2, V4L2_DETECT_MD_MODE_REGION_GRID = 3, }; #define V4L2_CID_DETECT_MD_GLOBAL_THRESHOLD (V4L2_CID_DETECT_CLASS_BASE + 2) #define V4L2_CID_DETECT_MD_THRESHOLD_GRID (V4L2_CID_DETECT_CLASS_BASE + 3) #define V4L2_CID_DETECT_MD_REGION_GRID (V4L2_CID_DETECT_CLASS_BASE + 4) /* Stateless CODECs controls */ #define V4L2_CID_CODEC_STATELESS_BASE (V4L2_CTRL_CLASS_CODEC_STATELESS | 0x900) #define V4L2_CID_CODEC_STATELESS_CLASS (V4L2_CTRL_CLASS_CODEC_STATELESS | 1) #define V4L2_CID_STATELESS_H264_DECODE_MODE (V4L2_CID_CODEC_STATELESS_BASE + 0) /** * enum v4l2_stateless_h264_decode_mode - Decoding mode * * @V4L2_STATELESS_H264_DECODE_MODE_SLICE_BASED: indicates that decoding * is performed one slice at a time. In this mode, * V4L2_CID_STATELESS_H264_SLICE_PARAMS must contain the parsed slice * parameters and the OUTPUT buffer must contain a single slice. * V4L2_BUF_CAP_SUPPORTS_M2M_HOLD_CAPTURE_BUF feature is used * in order to support multislice frames. * @V4L2_STATELESS_H264_DECODE_MODE_FRAME_BASED: indicates that * decoding is performed per frame. The OUTPUT buffer must contain * all slices and also both fields. This mode is typically supported * by device drivers that are able to parse the slice(s) header(s) * in hardware. When this mode is selected, * V4L2_CID_STATELESS_H264_SLICE_PARAMS is not used. */ enum v4l2_stateless_h264_decode_mode { V4L2_STATELESS_H264_DECODE_MODE_SLICE_BASED, V4L2_STATELESS_H264_DECODE_MODE_FRAME_BASED, }; #define V4L2_CID_STATELESS_H264_START_CODE (V4L2_CID_CODEC_STATELESS_BASE + 1) /** * enum v4l2_stateless_h264_start_code - Start code * * @V4L2_STATELESS_H264_START_CODE_NONE: slices are passed * to the driver without any start code. * @V4L2_STATELESS_H264_START_CODE_ANNEX_B: slices are passed * to the driver with an Annex B start code prefix * (legal start codes can be 3-bytes 0x000001 or 4-bytes 0x00000001). * This mode is typically supported by device drivers that parse * the start code in hardware. */ enum v4l2_stateless_h264_start_code { V4L2_STATELESS_H264_START_CODE_NONE, V4L2_STATELESS_H264_START_CODE_ANNEX_B, }; #define V4L2_H264_SPS_CONSTRAINT_SET0_FLAG 0x01 #define V4L2_H264_SPS_CONSTRAINT_SET1_FLAG 0x02 #define V4L2_H264_SPS_CONSTRAINT_SET2_FLAG 0x04 #define V4L2_H264_SPS_CONSTRAINT_SET3_FLAG 0x08 #define V4L2_H264_SPS_CONSTRAINT_SET4_FLAG 0x10 #define V4L2_H264_SPS_CONSTRAINT_SET5_FLAG 0x20 #define V4L2_H264_SPS_FLAG_SEPARATE_COLOUR_PLANE 0x01 #define V4L2_H264_SPS_FLAG_QPPRIME_Y_ZERO_TRANSFORM_BYPASS 0x02 #define V4L2_H264_SPS_FLAG_DELTA_PIC_ORDER_ALWAYS_ZERO 0x04 #define V4L2_H264_SPS_FLAG_GAPS_IN_FRAME_NUM_VALUE_ALLOWED 0x08 #define V4L2_H264_SPS_FLAG_FRAME_MBS_ONLY 0x10 #define V4L2_H264_SPS_FLAG_MB_ADAPTIVE_FRAME_FIELD 0x20 #define V4L2_H264_SPS_FLAG_DIRECT_8X8_INFERENCE 0x40 #define V4L2_H264_SPS_HAS_CHROMA_FORMAT(sps) \ ((sps)->profile_idc == 100 || (sps)->profile_idc == 110 || \ (sps)->profile_idc == 122 || (sps)->profile_idc == 244 || \ (sps)->profile_idc == 44 || (sps)->profile_idc == 83 || \ (sps)->profile_idc == 86 || (sps)->profile_idc == 118 || \ (sps)->profile_idc == 128 || (sps)->profile_idc == 138 || \ (sps)->profile_idc == 139 || (sps)->profile_idc == 134 || \ (sps)->profile_idc == 135) #define V4L2_CID_STATELESS_H264_SPS (V4L2_CID_CODEC_STATELESS_BASE + 2) /** * struct v4l2_ctrl_h264_sps - H264 sequence parameter set * * All the members on this sequence parameter set structure match the * sequence parameter set syntax as specified by the H264 specification. * * @profile_idc: see H264 specification. * @constraint_set_flags: see H264 specification. * @level_idc: see H264 specification. * @seq_parameter_set_id: see H264 specification. * @chroma_format_idc: see H264 specification. * @bit_depth_luma_minus8: see H264 specification. * @bit_depth_chroma_minus8: see H264 specification. * @log2_max_frame_num_minus4: see H264 specification. * @pic_order_cnt_type: see H264 specification. * @log2_max_pic_order_cnt_lsb_minus4: see H264 specification. * @max_num_ref_frames: see H264 specification. * @num_ref_frames_in_pic_order_cnt_cycle: see H264 specification. * @offset_for_ref_frame: see H264 specification. * @offset_for_non_ref_pic: see H264 specification. * @offset_for_top_to_bottom_field: see H264 specification. * @pic_width_in_mbs_minus1: see H264 specification. * @pic_height_in_map_units_minus1: see H264 specification. * @flags: see V4L2_H264_SPS_FLAG_{}. */ struct v4l2_ctrl_h264_sps { __u8 profile_idc; __u8 constraint_set_flags; __u8 level_idc; __u8 seq_parameter_set_id; __u8 chroma_format_idc; __u8 bit_depth_luma_minus8; __u8 bit_depth_chroma_minus8; __u8 log2_max_frame_num_minus4; __u8 pic_order_cnt_type; __u8 log2_max_pic_order_cnt_lsb_minus4; __u8 max_num_ref_frames; __u8 num_ref_frames_in_pic_order_cnt_cycle; __s32 offset_for_ref_frame[255]; __s32 offset_for_non_ref_pic; __s32 offset_for_top_to_bottom_field; __u16 pic_width_in_mbs_minus1; __u16 pic_height_in_map_units_minus1; __u32 flags; }; #define V4L2_H264_PPS_FLAG_ENTROPY_CODING_MODE 0x0001 #define V4L2_H264_PPS_FLAG_BOTTOM_FIELD_PIC_ORDER_IN_FRAME_PRESENT 0x0002 #define V4L2_H264_PPS_FLAG_WEIGHTED_PRED 0x0004 #define V4L2_H264_PPS_FLAG_DEBLOCKING_FILTER_CONTROL_PRESENT 0x0008 #define V4L2_H264_PPS_FLAG_CONSTRAINED_INTRA_PRED 0x0010 #define V4L2_H264_PPS_FLAG_REDUNDANT_PIC_CNT_PRESENT 0x0020 #define V4L2_H264_PPS_FLAG_TRANSFORM_8X8_MODE 0x0040 #define V4L2_H264_PPS_FLAG_SCALING_MATRIX_PRESENT 0x0080 #define V4L2_CID_STATELESS_H264_PPS (V4L2_CID_CODEC_STATELESS_BASE + 3) /** * struct v4l2_ctrl_h264_pps - H264 picture parameter set * * Except where noted, all the members on this picture parameter set * structure match the picture parameter set syntax as specified * by the H264 specification. * * In particular, V4L2_H264_PPS_FLAG_SCALING_MATRIX_PRESENT flag * has a specific meaning. This flag should be set if a non-flat * scaling matrix applies to the picture. In this case, applications * are expected to use V4L2_CID_STATELESS_H264_SCALING_MATRIX, * to pass the values of the non-flat matrices. * * @pic_parameter_set_id: see H264 specification. * @seq_parameter_set_id: see H264 specification. * @num_slice_groups_minus1: see H264 specification. * @num_ref_idx_l0_default_active_minus1: see H264 specification. * @num_ref_idx_l1_default_active_minus1: see H264 specification. * @weighted_bipred_idc: see H264 specification. * @pic_init_qp_minus26: see H264 specification. * @pic_init_qs_minus26: see H264 specification. * @chroma_qp_index_offset: see H264 specification. * @second_chroma_qp_index_offset: see H264 specification. * @flags: see V4L2_H264_PPS_FLAG_{}. */ struct v4l2_ctrl_h264_pps { __u8 pic_parameter_set_id; __u8 seq_parameter_set_id; __u8 num_slice_groups_minus1; __u8 num_ref_idx_l0_default_active_minus1; __u8 num_ref_idx_l1_default_active_minus1; __u8 weighted_bipred_idc; __s8 pic_init_qp_minus26; __s8 pic_init_qs_minus26; __s8 chroma_qp_index_offset; __s8 second_chroma_qp_index_offset; __u16 flags; }; #define V4L2_CID_STATELESS_H264_SCALING_MATRIX (V4L2_CID_CODEC_STATELESS_BASE + 4) /** * struct v4l2_ctrl_h264_scaling_matrix - H264 scaling matrices * * @scaling_list_4x4: scaling matrix after applying the inverse * scanning process. Expected list order is Intra Y, Intra Cb, * Intra Cr, Inter Y, Inter Cb, Inter Cr. The values on each * scaling list are expected in raster scan order. * @scaling_list_8x8: scaling matrix after applying the inverse * scanning process. Expected list order is Intra Y, Inter Y, * Intra Cb, Inter Cb, Intra Cr, Inter Cr. The values on each * scaling list are expected in raster scan order. * * Note that the list order is different for the 4x4 and 8x8 * matrices as per the H264 specification, see table 7-2 "Assignment * of mnemonic names to scaling list indices and specification of * fall-back rule". */ struct v4l2_ctrl_h264_scaling_matrix { __u8 scaling_list_4x4[6][16]; __u8 scaling_list_8x8[6][64]; }; struct v4l2_h264_weight_factors { __s16 luma_weight[32]; __s16 luma_offset[32]; __s16 chroma_weight[32][2]; __s16 chroma_offset[32][2]; }; #define V4L2_H264_CTRL_PRED_WEIGHTS_REQUIRED(pps, slice) \ ((((pps)->flags & V4L2_H264_PPS_FLAG_WEIGHTED_PRED) && \ ((slice)->slice_type == V4L2_H264_SLICE_TYPE_P || \ (slice)->slice_type == V4L2_H264_SLICE_TYPE_SP)) || \ ((pps)->weighted_bipred_idc == 1 && \ (slice)->slice_type == V4L2_H264_SLICE_TYPE_B)) #define V4L2_CID_STATELESS_H264_PRED_WEIGHTS (V4L2_CID_CODEC_STATELESS_BASE + 5) /** * struct v4l2_ctrl_h264_pred_weights - Prediction weight table * * Prediction weight table, which matches the syntax specified * by the H264 specification. * * @luma_log2_weight_denom: see H264 specification. * @chroma_log2_weight_denom: see H264 specification. * @weight_factors: luma and chroma weight factors. */ struct v4l2_ctrl_h264_pred_weights { __u16 luma_log2_weight_denom; __u16 chroma_log2_weight_denom; struct v4l2_h264_weight_factors weight_factors[2]; }; #define V4L2_H264_SLICE_TYPE_P 0 #define V4L2_H264_SLICE_TYPE_B 1 #define V4L2_H264_SLICE_TYPE_I 2 #define V4L2_H264_SLICE_TYPE_SP 3 #define V4L2_H264_SLICE_TYPE_SI 4 #define V4L2_H264_SLICE_FLAG_DIRECT_SPATIAL_MV_PRED 0x01 #define V4L2_H264_SLICE_FLAG_SP_FOR_SWITCH 0x02 #define V4L2_H264_TOP_FIELD_REF 0x1 #define V4L2_H264_BOTTOM_FIELD_REF 0x2 #define V4L2_H264_FRAME_REF 0x3 /** * struct v4l2_h264_reference - H264 picture reference * * @fields: indicates how the picture is referenced. * Valid values are V4L2_H264_{}_REF. * @index: index into v4l2_ctrl_h264_decode_params.dpb[]. */ struct v4l2_h264_reference { __u8 fields; __u8 index; }; /* * Maximum DPB size, as specified by section 'A.3.1 Level limits * common to the Baseline, Main, and Extended profiles'. */ #define V4L2_H264_NUM_DPB_ENTRIES 16 #define V4L2_H264_REF_LIST_LEN (2 * V4L2_H264_NUM_DPB_ENTRIES) #define V4L2_CID_STATELESS_H264_SLICE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 6) /** * struct v4l2_ctrl_h264_slice_params - H264 slice parameters * * This structure holds the H264 syntax elements that are specified * as non-invariant for the slices in a given frame. * * Slice invariant syntax elements are contained in struct * v4l2_ctrl_h264_decode_params. This is done to reduce the API surface * on frame-based decoders, where slice header parsing is done by the * hardware. * * Slice invariant syntax elements are specified in specification section * "7.4.3 Slice header semantics". * * Except where noted, the members on this struct match the slice header syntax. * * @header_bit_size: offset in bits to slice_data() from the beginning of this slice. * @first_mb_in_slice: see H264 specification. * @slice_type: see H264 specification. * @colour_plane_id: see H264 specification. * @redundant_pic_cnt: see H264 specification. * @cabac_init_idc: see H264 specification. * @slice_qp_delta: see H264 specification. * @slice_qs_delta: see H264 specification. * @disable_deblocking_filter_idc: see H264 specification. * @slice_alpha_c0_offset_div2: see H264 specification. * @slice_beta_offset_div2: see H264 specification. * @num_ref_idx_l0_active_minus1: see H264 specification. * @num_ref_idx_l1_active_minus1: see H264 specification. * @reserved: padding field. Should be zeroed by applications. * @ref_pic_list0: reference picture list 0 after applying the per-slice modifications. * @ref_pic_list1: reference picture list 1 after applying the per-slice modifications. * @flags: see V4L2_H264_SLICE_FLAG_{}. */ struct v4l2_ctrl_h264_slice_params { __u32 header_bit_size; __u32 first_mb_in_slice; __u8 slice_type; __u8 colour_plane_id; __u8 redundant_pic_cnt; __u8 cabac_init_idc; __s8 slice_qp_delta; __s8 slice_qs_delta; __u8 disable_deblocking_filter_idc; __s8 slice_alpha_c0_offset_div2; __s8 slice_beta_offset_div2; __u8 num_ref_idx_l0_active_minus1; __u8 num_ref_idx_l1_active_minus1; __u8 reserved; struct v4l2_h264_reference ref_pic_list0[V4L2_H264_REF_LIST_LEN]; struct v4l2_h264_reference ref_pic_list1[V4L2_H264_REF_LIST_LEN]; __u32 flags; }; #define V4L2_H264_DPB_ENTRY_FLAG_VALID 0x01 #define V4L2_H264_DPB_ENTRY_FLAG_ACTIVE 0x02 #define V4L2_H264_DPB_ENTRY_FLAG_LONG_TERM 0x04 #define V4L2_H264_DPB_ENTRY_FLAG_FIELD 0x08 /** * struct v4l2_h264_dpb_entry - H264 decoded picture buffer entry * * @reference_ts: timestamp of the V4L2 capture buffer to use as reference. * The timestamp refers to the timestamp field in struct v4l2_buffer. * Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64. * @pic_num: matches PicNum variable assigned during the reference * picture lists construction process. * @frame_num: frame identifier which matches frame_num syntax element. * @fields: indicates how the DPB entry is referenced. Valid values are * V4L2_H264_{}_REF. * @reserved: padding field. Should be zeroed by applications. * @top_field_order_cnt: matches TopFieldOrderCnt picture value. * @bottom_field_order_cnt: matches BottomFieldOrderCnt picture value. * Note that picture field is indicated by v4l2_buffer.field. * @flags: see V4L2_H264_DPB_ENTRY_FLAG_{}. */ struct v4l2_h264_dpb_entry { __u64 reference_ts; __u32 pic_num; __u16 frame_num; __u8 fields; __u8 reserved[5]; __s32 top_field_order_cnt; __s32 bottom_field_order_cnt; __u32 flags; }; #define V4L2_H264_DECODE_PARAM_FLAG_IDR_PIC 0x01 #define V4L2_H264_DECODE_PARAM_FLAG_FIELD_PIC 0x02 #define V4L2_H264_DECODE_PARAM_FLAG_BOTTOM_FIELD 0x04 #define V4L2_H264_DECODE_PARAM_FLAG_PFRAME 0x08 #define V4L2_H264_DECODE_PARAM_FLAG_BFRAME 0x10 #define V4L2_CID_STATELESS_H264_DECODE_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 7) /** * struct v4l2_ctrl_h264_decode_params - H264 decoding parameters * * @dpb: decoded picture buffer. * @nal_ref_idc: slice header syntax element. * @frame_num: slice header syntax element. * @top_field_order_cnt: matches TopFieldOrderCnt picture value. * @bottom_field_order_cnt: matches BottomFieldOrderCnt picture value. * Note that picture field is indicated by v4l2_buffer.field. * @idr_pic_id: slice header syntax element. * @pic_order_cnt_lsb: slice header syntax element. * @delta_pic_order_cnt_bottom: slice header syntax element. * @delta_pic_order_cnt0: slice header syntax element. * @delta_pic_order_cnt1: slice header syntax element. * @dec_ref_pic_marking_bit_size: size in bits of dec_ref_pic_marking() * syntax element. * @pic_order_cnt_bit_size: size in bits of pic order count syntax. * @slice_group_change_cycle: slice header syntax element. * @reserved: padding field. Should be zeroed by applications. * @flags: see V4L2_H264_DECODE_PARAM_FLAG_{}. */ struct v4l2_ctrl_h264_decode_params { struct v4l2_h264_dpb_entry dpb[V4L2_H264_NUM_DPB_ENTRIES]; __u16 nal_ref_idc; __u16 frame_num; __s32 top_field_order_cnt; __s32 bottom_field_order_cnt; __u16 idr_pic_id; __u16 pic_order_cnt_lsb; __s32 delta_pic_order_cnt_bottom; __s32 delta_pic_order_cnt0; __s32 delta_pic_order_cnt1; __u32 dec_ref_pic_marking_bit_size; __u32 pic_order_cnt_bit_size; __u32 slice_group_change_cycle; __u32 reserved; __u32 flags; }; /* Stateless FWHT control, used by the vicodec driver */ /* Current FWHT version */ #define V4L2_FWHT_VERSION 3 /* Set if this is an interlaced format */ #define V4L2_FWHT_FL_IS_INTERLACED _BITUL(0) /* Set if this is a bottom-first (NTSC) interlaced format */ #define V4L2_FWHT_FL_IS_BOTTOM_FIRST _BITUL(1) /* Set if each 'frame' contains just one field */ #define V4L2_FWHT_FL_IS_ALTERNATE _BITUL(2) /* * If V4L2_FWHT_FL_IS_ALTERNATE was set, then this is set if this * 'frame' is the bottom field, else it is the top field. */ #define V4L2_FWHT_FL_IS_BOTTOM_FIELD _BITUL(3) /* Set if the Y' plane is uncompressed */ #define V4L2_FWHT_FL_LUMA_IS_UNCOMPRESSED _BITUL(4) /* Set if the Cb plane is uncompressed */ #define V4L2_FWHT_FL_CB_IS_UNCOMPRESSED _BITUL(5) /* Set if the Cr plane is uncompressed */ #define V4L2_FWHT_FL_CR_IS_UNCOMPRESSED _BITUL(6) /* Set if the chroma plane is full height, if cleared it is half height */ #define V4L2_FWHT_FL_CHROMA_FULL_HEIGHT _BITUL(7) /* Set if the chroma plane is full width, if cleared it is half width */ #define V4L2_FWHT_FL_CHROMA_FULL_WIDTH _BITUL(8) /* Set if the alpha plane is uncompressed */ #define V4L2_FWHT_FL_ALPHA_IS_UNCOMPRESSED _BITUL(9) /* Set if this is an I Frame */ #define V4L2_FWHT_FL_I_FRAME _BITUL(10) /* A 4-values flag - the number of components - 1 */ #define V4L2_FWHT_FL_COMPONENTS_NUM_MSK GENMASK(18, 16) #define V4L2_FWHT_FL_COMPONENTS_NUM_OFFSET 16 /* A 4-values flag - the pixel encoding type */ #define V4L2_FWHT_FL_PIXENC_MSK GENMASK(20, 19) #define V4L2_FWHT_FL_PIXENC_OFFSET 19 #define V4L2_FWHT_FL_PIXENC_YUV (1 << V4L2_FWHT_FL_PIXENC_OFFSET) #define V4L2_FWHT_FL_PIXENC_RGB (2 << V4L2_FWHT_FL_PIXENC_OFFSET) #define V4L2_FWHT_FL_PIXENC_HSV (3 << V4L2_FWHT_FL_PIXENC_OFFSET) #define V4L2_CID_STATELESS_FWHT_PARAMS (V4L2_CID_CODEC_STATELESS_BASE + 100) /** * struct v4l2_ctrl_fwht_params - FWHT parameters * * @backward_ref_ts: timestamp of the V4L2 capture buffer to use as reference. * The timestamp refers to the timestamp field in struct v4l2_buffer. * Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64. * @version: must be V4L2_FWHT_VERSION. * @width: width of frame. * @height: height of frame. * @flags: FWHT flags (see V4L2_FWHT_FL_*). * @colorspace: the colorspace (enum v4l2_colorspace). * @xfer_func: the transfer function (enum v4l2_xfer_func). * @ycbcr_enc: the Y'CbCr encoding (enum v4l2_ycbcr_encoding). * @quantization: the quantization (enum v4l2_quantization). */ struct v4l2_ctrl_fwht_params { __u64 backward_ref_ts; __u32 version; __u32 width; __u32 height; __u32 flags; __u32 colorspace; __u32 xfer_func; __u32 ycbcr_enc; __u32 quantization; }; /* Stateless VP8 control */ #define V4L2_VP8_SEGMENT_FLAG_ENABLED 0x01 #define V4L2_VP8_SEGMENT_FLAG_UPDATE_MAP 0x02 #define V4L2_VP8_SEGMENT_FLAG_UPDATE_FEATURE_DATA 0x04 #define V4L2_VP8_SEGMENT_FLAG_DELTA_VALUE_MODE 0x08 /** * struct v4l2_vp8_segment - VP8 segment-based adjustments parameters * * @quant_update: update values for the segment quantizer. * @lf_update: update values for the loop filter level. * @segment_probs: branch probabilities of the segment_id decoding tree. * @padding: padding field. Should be zeroed by applications. * @flags: see V4L2_VP8_SEGMENT_FLAG_{}. * * This structure contains segment-based adjustments related parameters. * See the 'update_segmentation()' part of the frame header syntax, * and section '9.3. Segment-Based Adjustments' of the VP8 specification * for more details. */ struct v4l2_vp8_segment { __s8 quant_update[4]; __s8 lf_update[4]; __u8 segment_probs[3]; __u8 padding; __u32 flags; }; #define V4L2_VP8_LF_ADJ_ENABLE 0x01 #define V4L2_VP8_LF_DELTA_UPDATE 0x02 #define V4L2_VP8_LF_FILTER_TYPE_SIMPLE 0x04 /** * struct v4l2_vp8_loop_filter - VP8 loop filter parameters * * @ref_frm_delta: Reference frame signed delta values. * @mb_mode_delta: MB prediction mode signed delta values. * @sharpness_level: matches sharpness_level syntax element. * @level: matches loop_filter_level syntax element. * @padding: padding field. Should be zeroed by applications. * @flags: see V4L2_VP8_LF_FLAG_{}. * * This structure contains loop filter related parameters. * See the 'mb_lf_adjustments()' part of the frame header syntax, * and section '9.4. Loop Filter Type and Levels' of the VP8 specification * for more details. */ struct v4l2_vp8_loop_filter { __s8 ref_frm_delta[4]; __s8 mb_mode_delta[4]; __u8 sharpness_level; __u8 level; __u16 padding; __u32 flags; }; /** * struct v4l2_vp8_quantization - VP8 quantizattion indices * * @y_ac_qi: luma AC coefficient table index. * @y_dc_delta: luma DC delta vaue. * @y2_dc_delta: y2 block DC delta value. * @y2_ac_delta: y2 block AC delta value. * @uv_dc_delta: chroma DC delta value. * @uv_ac_delta: chroma AC delta value. * @padding: padding field. Should be zeroed by applications. * * This structure contains the quantization indices present * in 'quant_indices()' part of the frame header syntax. * See section '9.6. Dequantization Indices' of the VP8 specification * for more details. */ struct v4l2_vp8_quantization { __u8 y_ac_qi; __s8 y_dc_delta; __s8 y2_dc_delta; __s8 y2_ac_delta; __s8 uv_dc_delta; __s8 uv_ac_delta; __u16 padding; }; #define V4L2_VP8_COEFF_PROB_CNT 11 #define V4L2_VP8_MV_PROB_CNT 19 /** * struct v4l2_vp8_entropy - VP8 update probabilities * * @coeff_probs: coefficient probability update values. * @y_mode_probs: luma intra-prediction probabilities. * @uv_mode_probs: chroma intra-prediction probabilities. * @mv_probs: mv decoding probability. * @padding: padding field. Should be zeroed by applications. * * This structure contains the update probabilities present in * 'token_prob_update()' and 'mv_prob_update()' part of the frame header. * See section '17.2. Probability Updates' of the VP8 specification * for more details. */ struct v4l2_vp8_entropy { __u8 coeff_probs[4][8][3][V4L2_VP8_COEFF_PROB_CNT]; __u8 y_mode_probs[4]; __u8 uv_mode_probs[3]; __u8 mv_probs[2][V4L2_VP8_MV_PROB_CNT]; __u8 padding[3]; }; /** * struct v4l2_vp8_entropy_coder_state - VP8 boolean coder state * * @range: coder state value for "Range" * @value: coder state value for "Value" * @bit_count: number of bits left in range "Value". * @padding: padding field. Should be zeroed by applications. * * This structure contains the state for the boolean coder, as * explained in section '7. Boolean Entropy Decoder' of the VP8 specification. */ struct v4l2_vp8_entropy_coder_state { __u8 range; __u8 value; __u8 bit_count; __u8 padding; }; #define V4L2_VP8_FRAME_FLAG_KEY_FRAME 0x01 #define V4L2_VP8_FRAME_FLAG_EXPERIMENTAL 0x02 #define V4L2_VP8_FRAME_FLAG_SHOW_FRAME 0x04 #define V4L2_VP8_FRAME_FLAG_MB_NO_SKIP_COEFF 0x08 #define V4L2_VP8_FRAME_FLAG_SIGN_BIAS_GOLDEN 0x10 #define V4L2_VP8_FRAME_FLAG_SIGN_BIAS_ALT 0x20 #define V4L2_VP8_FRAME_IS_KEY_FRAME(hdr) \ (!!((hdr)->flags & V4L2_VP8_FRAME_FLAG_KEY_FRAME)) #define V4L2_CID_STATELESS_VP8_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 200) /** * struct v4l2_ctrl_vp8_frame - VP8 frame parameters * * @segment: segmentation parameters. See &v4l2_vp8_segment for more details * @lf: loop filter parameters. See &v4l2_vp8_loop_filter for more details * @quant: quantization parameters. See &v4l2_vp8_quantization for more details * @entropy: update probabilities. See &v4l2_vp8_entropy for more details * @coder_state: boolean coder state. See &v4l2_vp8_entropy_coder_state for more details * @width: frame width. * @height: frame height. * @horizontal_scale: horizontal scaling factor. * @vertical_scale: vertical scaling factor. * @version: bitstream version. * @prob_skip_false: frame header syntax element. * @prob_intra: frame header syntax element. * @prob_last: frame header syntax element. * @prob_gf: frame header syntax element. * @num_dct_parts: number of DCT coefficients partitions. * @first_part_size: size of the first partition, i.e. the control partition. * @first_part_header_bits: size in bits of the first partition header portion. * @dct_part_sizes: DCT coefficients sizes. * @last_frame_ts: "last" reference buffer timestamp. * The timestamp refers to the timestamp field in struct v4l2_buffer. * Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64. * @golden_frame_ts: "golden" reference buffer timestamp. * @alt_frame_ts: "alt" reference buffer timestamp. * @flags: see V4L2_VP8_FRAME_FLAG_{}. */ struct v4l2_ctrl_vp8_frame { struct v4l2_vp8_segment segment; struct v4l2_vp8_loop_filter lf; struct v4l2_vp8_quantization quant; struct v4l2_vp8_entropy entropy; struct v4l2_vp8_entropy_coder_state coder_state; __u16 width; __u16 height; __u8 horizontal_scale; __u8 vertical_scale; __u8 version; __u8 prob_skip_false; __u8 prob_intra; __u8 prob_last; __u8 prob_gf; __u8 num_dct_parts; __u32 first_part_size; __u32 first_part_header_bits; __u32 dct_part_sizes[8]; __u64 last_frame_ts; __u64 golden_frame_ts; __u64 alt_frame_ts; __u64 flags; }; /* Stateless MPEG-2 controls */ #define V4L2_MPEG2_SEQ_FLAG_PROGRESSIVE 0x01 #define V4L2_CID_STATELESS_MPEG2_SEQUENCE (V4L2_CID_CODEC_STATELESS_BASE+220) /** * struct v4l2_ctrl_mpeg2_sequence - MPEG-2 sequence header * * All the members on this structure match the sequence header and sequence * extension syntaxes as specified by the MPEG-2 specification. * * Fields horizontal_size, vertical_size and vbv_buffer_size are a * combination of respective _value and extension syntax elements, * as described in section 6.3.3 "Sequence header". * * @horizontal_size: combination of elements horizontal_size_value and * horizontal_size_extension. * @vertical_size: combination of elements vertical_size_value and * vertical_size_extension. * @vbv_buffer_size: combination of elements vbv_buffer_size_value and * vbv_buffer_size_extension. * @profile_and_level_indication: see MPEG-2 specification. * @chroma_format: see MPEG-2 specification. * @flags: see V4L2_MPEG2_SEQ_FLAG_{}. */ struct v4l2_ctrl_mpeg2_sequence { __u16 horizontal_size; __u16 vertical_size; __u32 vbv_buffer_size; __u16 profile_and_level_indication; __u8 chroma_format; __u8 flags; }; #define V4L2_MPEG2_PIC_CODING_TYPE_I 1 #define V4L2_MPEG2_PIC_CODING_TYPE_P 2 #define V4L2_MPEG2_PIC_CODING_TYPE_B 3 #define V4L2_MPEG2_PIC_CODING_TYPE_D 4 #define V4L2_MPEG2_PIC_TOP_FIELD 0x1 #define V4L2_MPEG2_PIC_BOTTOM_FIELD 0x2 #define V4L2_MPEG2_PIC_FRAME 0x3 #define V4L2_MPEG2_PIC_FLAG_TOP_FIELD_FIRST 0x0001 #define V4L2_MPEG2_PIC_FLAG_FRAME_PRED_DCT 0x0002 #define V4L2_MPEG2_PIC_FLAG_CONCEALMENT_MV 0x0004 #define V4L2_MPEG2_PIC_FLAG_Q_SCALE_TYPE 0x0008 #define V4L2_MPEG2_PIC_FLAG_INTRA_VLC 0x0010 #define V4L2_MPEG2_PIC_FLAG_ALT_SCAN 0x0020 #define V4L2_MPEG2_PIC_FLAG_REPEAT_FIRST 0x0040 #define V4L2_MPEG2_PIC_FLAG_PROGRESSIVE 0x0080 #define V4L2_CID_STATELESS_MPEG2_PICTURE (V4L2_CID_CODEC_STATELESS_BASE+221) /** * struct v4l2_ctrl_mpeg2_picture - MPEG-2 picture header * * All the members on this structure match the picture header and picture * coding extension syntaxes as specified by the MPEG-2 specification. * * @backward_ref_ts: timestamp of the V4L2 capture buffer to use as * reference for backward prediction. * @forward_ref_ts: timestamp of the V4L2 capture buffer to use as * reference for forward prediction. These timestamp refers to the * timestamp field in struct v4l2_buffer. Use v4l2_timeval_to_ns() * to convert the struct timeval to a __u64. * @flags: see V4L2_MPEG2_PIC_FLAG_{}. * @f_code: see MPEG-2 specification. * @picture_coding_type: see MPEG-2 specification. * @picture_structure: see V4L2_MPEG2_PIC_{}_FIELD. * @intra_dc_precision: see MPEG-2 specification. * @reserved: padding field. Should be zeroed by applications. */ struct v4l2_ctrl_mpeg2_picture { __u64 backward_ref_ts; __u64 forward_ref_ts; __u32 flags; __u8 f_code[2][2]; __u8 picture_coding_type; __u8 picture_structure; __u8 intra_dc_precision; __u8 reserved[5]; }; #define V4L2_CID_STATELESS_MPEG2_QUANTISATION (V4L2_CID_CODEC_STATELESS_BASE+222) /** * struct v4l2_ctrl_mpeg2_quantisation - MPEG-2 quantisation * * Quantisation matrices as specified by section 6.3.7 * "Quant matrix extension". * * @intra_quantiser_matrix: The quantisation matrix coefficients * for intra-coded frames, in zigzag scanning order. It is relevant * for both luma and chroma components, although it can be superseded * by the chroma-specific matrix for non-4:2:0 YUV formats. * @non_intra_quantiser_matrix: The quantisation matrix coefficients * for non-intra-coded frames, in zigzag scanning order. It is relevant * for both luma and chroma components, although it can be superseded * by the chroma-specific matrix for non-4:2:0 YUV formats. * @chroma_intra_quantiser_matrix: The quantisation matrix coefficients * for the chominance component of intra-coded frames, in zigzag scanning * order. Only relevant for 4:2:2 and 4:4:4 YUV formats. * @chroma_non_intra_quantiser_matrix: The quantisation matrix coefficients * for the chrominance component of non-intra-coded frames, in zigzag scanning * order. Only relevant for 4:2:2 and 4:4:4 YUV formats. */ struct v4l2_ctrl_mpeg2_quantisation { __u8 intra_quantiser_matrix[64]; __u8 non_intra_quantiser_matrix[64]; __u8 chroma_intra_quantiser_matrix[64]; __u8 chroma_non_intra_quantiser_matrix[64]; }; #define V4L2_CID_COLORIMETRY_CLASS_BASE (V4L2_CTRL_CLASS_COLORIMETRY | 0x900) #define V4L2_CID_COLORIMETRY_CLASS (V4L2_CTRL_CLASS_COLORIMETRY | 1) #define V4L2_CID_COLORIMETRY_HDR10_CLL_INFO (V4L2_CID_COLORIMETRY_CLASS_BASE + 0) struct v4l2_ctrl_hdr10_cll_info { __u16 max_content_light_level; __u16 max_pic_average_light_level; }; #define V4L2_CID_COLORIMETRY_HDR10_MASTERING_DISPLAY (V4L2_CID_COLORIMETRY_CLASS_BASE + 1) #define V4L2_HDR10_MASTERING_PRIMARIES_X_LOW 5 #define V4L2_HDR10_MASTERING_PRIMARIES_X_HIGH 37000 #define V4L2_HDR10_MASTERING_PRIMARIES_Y_LOW 5 #define V4L2_HDR10_MASTERING_PRIMARIES_Y_HIGH 42000 #define V4L2_HDR10_MASTERING_WHITE_POINT_X_LOW 5 #define V4L2_HDR10_MASTERING_WHITE_POINT_X_HIGH 37000 #define V4L2_HDR10_MASTERING_WHITE_POINT_Y_LOW 5 #define V4L2_HDR10_MASTERING_WHITE_POINT_Y_HIGH 42000 #define V4L2_HDR10_MASTERING_MAX_LUMA_LOW 50000 #define V4L2_HDR10_MASTERING_MAX_LUMA_HIGH 100000000 #define V4L2_HDR10_MASTERING_MIN_LUMA_LOW 1 #define V4L2_HDR10_MASTERING_MIN_LUMA_HIGH 50000 struct v4l2_ctrl_hdr10_mastering_display { __u16 display_primaries_x[3]; __u16 display_primaries_y[3]; __u16 white_point_x; __u16 white_point_y; __u32 max_display_mastering_luminance; __u32 min_display_mastering_luminance; }; /* Stateless VP9 controls */ #define V4L2_VP9_LOOP_FILTER_FLAG_DELTA_ENABLED 0x1 #define V4L2_VP9_LOOP_FILTER_FLAG_DELTA_UPDATE 0x2 /** * struct v4l2_vp9_loop_filter - VP9 loop filter parameters * * @ref_deltas: contains the adjustment needed for the filter level based on the * chosen reference frame. If this syntax element is not present in the bitstream, * users should pass its last value. * @mode_deltas: contains the adjustment needed for the filter level based on the * chosen mode. If this syntax element is not present in the bitstream, users should * pass its last value. * @level: indicates the loop filter strength. * @sharpness: indicates the sharpness level. * @flags: combination of V4L2_VP9_LOOP_FILTER_FLAG_{} flags. * @reserved: padding field. Should be zeroed by applications. * * This structure contains all loop filter related parameters. See sections * '7.2.8 Loop filter semantics' of the VP9 specification for more details. */ struct v4l2_vp9_loop_filter { __s8 ref_deltas[4]; __s8 mode_deltas[2]; __u8 level; __u8 sharpness; __u8 flags; __u8 reserved[7]; }; /** * struct v4l2_vp9_quantization - VP9 quantization parameters * * @base_q_idx: indicates the base frame qindex. * @delta_q_y_dc: indicates the Y DC quantizer relative to base_q_idx. * @delta_q_uv_dc: indicates the UV DC quantizer relative to base_q_idx. * @delta_q_uv_ac: indicates the UV AC quantizer relative to base_q_idx. * @reserved: padding field. Should be zeroed by applications. * * Encodes the quantization parameters. See section '7.2.9 Quantization params * syntax' of the VP9 specification for more details. */ struct v4l2_vp9_quantization { __u8 base_q_idx; __s8 delta_q_y_dc; __s8 delta_q_uv_dc; __s8 delta_q_uv_ac; __u8 reserved[4]; }; #define V4L2_VP9_SEGMENTATION_FLAG_ENABLED 0x01 #define V4L2_VP9_SEGMENTATION_FLAG_UPDATE_MAP 0x02 #define V4L2_VP9_SEGMENTATION_FLAG_TEMPORAL_UPDATE 0x04 #define V4L2_VP9_SEGMENTATION_FLAG_UPDATE_DATA 0x08 #define V4L2_VP9_SEGMENTATION_FLAG_ABS_OR_DELTA_UPDATE 0x10 #define V4L2_VP9_SEG_LVL_ALT_Q 0 #define V4L2_VP9_SEG_LVL_ALT_L 1 #define V4L2_VP9_SEG_LVL_REF_FRAME 2 #define V4L2_VP9_SEG_LVL_SKIP 3 #define V4L2_VP9_SEG_LVL_MAX 4 #define V4L2_VP9_SEGMENT_FEATURE_ENABLED(id) (1 << (id)) #define V4L2_VP9_SEGMENT_FEATURE_ENABLED_MASK 0xf /** * struct v4l2_vp9_segmentation - VP9 segmentation parameters * * @feature_data: data attached to each feature. Data entry is only valid if * the feature is enabled. The array shall be indexed with segment number as * the first dimension (0..7) and one of V4L2_VP9_SEG_{} as the second dimension. * @feature_enabled: bitmask defining which features are enabled in each segment. * The value for each segment is a combination of V4L2_VP9_SEGMENT_FEATURE_ENABLED(id) * values where id is one of V4L2_VP9_SEG_LVL_{}. * @tree_probs: specifies the probability values to be used when decoding a * Segment-ID. See '5.15. Segmentation map' section of the VP9 specification * for more details. * @pred_probs: specifies the probability values to be used when decoding a * Predicted-Segment-ID. See '6.4.14. Get segment id syntax' section of :ref:`vp9` * for more details. * @flags: combination of V4L2_VP9_SEGMENTATION_FLAG_{} flags. * @reserved: padding field. Should be zeroed by applications. * * Encodes the quantization parameters. See section '7.2.10 Segmentation params syntax' of * the VP9 specification for more details. */ struct v4l2_vp9_segmentation { __s16 feature_data[8][4]; __u8 feature_enabled[8]; __u8 tree_probs[7]; __u8 pred_probs[3]; __u8 flags; __u8 reserved[5]; }; #define V4L2_VP9_FRAME_FLAG_KEY_FRAME 0x001 #define V4L2_VP9_FRAME_FLAG_SHOW_FRAME 0x002 #define V4L2_VP9_FRAME_FLAG_ERROR_RESILIENT 0x004 #define V4L2_VP9_FRAME_FLAG_INTRA_ONLY 0x008 #define V4L2_VP9_FRAME_FLAG_ALLOW_HIGH_PREC_MV 0x010 #define V4L2_VP9_FRAME_FLAG_REFRESH_FRAME_CTX 0x020 #define V4L2_VP9_FRAME_FLAG_PARALLEL_DEC_MODE 0x040 #define V4L2_VP9_FRAME_FLAG_X_SUBSAMPLING 0x080 #define V4L2_VP9_FRAME_FLAG_Y_SUBSAMPLING 0x100 #define V4L2_VP9_FRAME_FLAG_COLOR_RANGE_FULL_SWING 0x200 #define V4L2_VP9_SIGN_BIAS_LAST 0x1 #define V4L2_VP9_SIGN_BIAS_GOLDEN 0x2 #define V4L2_VP9_SIGN_BIAS_ALT 0x4 #define V4L2_VP9_RESET_FRAME_CTX_NONE 0 #define V4L2_VP9_RESET_FRAME_CTX_SPEC 1 #define V4L2_VP9_RESET_FRAME_CTX_ALL 2 #define V4L2_VP9_INTERP_FILTER_EIGHTTAP 0 #define V4L2_VP9_INTERP_FILTER_EIGHTTAP_SMOOTH 1 #define V4L2_VP9_INTERP_FILTER_EIGHTTAP_SHARP 2 #define V4L2_VP9_INTERP_FILTER_BILINEAR 3 #define V4L2_VP9_INTERP_FILTER_SWITCHABLE 4 #define V4L2_VP9_REFERENCE_MODE_SINGLE_REFERENCE 0 #define V4L2_VP9_REFERENCE_MODE_COMPOUND_REFERENCE 1 #define V4L2_VP9_REFERENCE_MODE_SELECT 2 #define V4L2_VP9_PROFILE_MAX 3 #define V4L2_CID_STATELESS_VP9_FRAME (V4L2_CID_CODEC_STATELESS_BASE + 300) /** * struct v4l2_ctrl_vp9_frame - VP9 frame decoding control * * @lf: loop filter parameters. See &v4l2_vp9_loop_filter for more details. * @quant: quantization parameters. See &v4l2_vp9_quantization for more details. * @seg: segmentation parameters. See &v4l2_vp9_segmentation for more details. * @flags: combination of V4L2_VP9_FRAME_FLAG_{} flags. * @compressed_header_size: compressed header size in bytes. * @uncompressed_header_size: uncompressed header size in bytes. * @frame_width_minus_1: add 1 to it and you'll get the frame width expressed in pixels. * @frame_height_minus_1: add 1 to it and you'll get the frame height expressed in pixels. * @render_width_minus_1: add 1 to it and you'll get the expected render width expressed in * pixels. This is not used during the decoding process but might be used by HW scalers * to prepare a frame that's ready for scanout. * @render_height_minus_1: add 1 to it and you'll get the expected render height expressed in * pixels. This is not used during the decoding process but might be used by HW scalers * to prepare a frame that's ready for scanout. * @last_frame_ts: "last" reference buffer timestamp. * The timestamp refers to the timestamp field in struct v4l2_buffer. * Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64. * @golden_frame_ts: "golden" reference buffer timestamp. * The timestamp refers to the timestamp field in struct v4l2_buffer. * Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64. * @alt_frame_ts: "alt" reference buffer timestamp. * The timestamp refers to the timestamp field in struct v4l2_buffer. * Use v4l2_timeval_to_ns() to convert the struct timeval to a __u64. * @ref_frame_sign_bias: a bitfield specifying whether the sign bias is set for a given * reference frame. Either of V4L2_VP9_SIGN_BIAS_{}. * @reset_frame_context: specifies whether the frame context should be reset to default values. * Either of V4L2_VP9_RESET_FRAME_CTX_{}. * @frame_context_idx: frame context that should be used/updated. * @profile: VP9 profile. Can be 0, 1, 2 or 3. * @bit_depth: bits per components. Can be 8, 10 or 12. Note that not all profiles support * 10 and/or 12 bits depths. * @interpolation_filter: specifies the filter selection used for performing inter prediction. * Set to one of V4L2_VP9_INTERP_FILTER_{}. * @tile_cols_log2: specifies the base 2 logarithm of the width of each tile (where the width * is measured in units of 8x8 blocks). Shall be less than or equal to 6. * @tile_rows_log2: specifies the base 2 logarithm of the height of each tile (where the height * is measured in units of 8x8 blocks). * @reference_mode: specifies the type of inter prediction to be used. * Set to one of V4L2_VP9_REFERENCE_MODE_{}. * @reserved: padding field. Should be zeroed by applications. */ struct v4l2_ctrl_vp9_frame { struct v4l2_vp9_loop_filter lf; struct v4l2_vp9_quantization quant; struct v4l2_vp9_segmentation seg; __u32 flags; __u16 compressed_header_size; __u16 uncompressed_header_size; __u16 frame_width_minus_1; __u16 frame_height_minus_1; __u16 render_width_minus_1; __u16 render_height_minus_1; __u64 last_frame_ts; __u64 golden_frame_ts; __u64 alt_frame_ts; __u8 ref_frame_sign_bias; __u8 reset_frame_context; __u8 frame_context_idx; __u8 profile; __u8 bit_depth; __u8 interpolation_filter; __u8 tile_cols_log2; __u8 tile_rows_log2; __u8 reference_mode; __u8 reserved[7]; }; #define V4L2_VP9_NUM_FRAME_CTX 4 /** * struct v4l2_vp9_mv_probs - VP9 Motion vector probability updates * @joint: motion vector joint probability updates. * @sign: motion vector sign probability updates. * @classes: motion vector class probability updates. * @class0_bit: motion vector class0 bit probability updates. * @bits: motion vector bits probability updates. * @class0_fr: motion vector class0 fractional bit probability updates. * @fr: motion vector fractional bit probability updates. * @class0_hp: motion vector class0 high precision fractional bit probability updates. * @hp: motion vector high precision fractional bit probability updates. * * This structure contains new values of motion vector probabilities. * A value of zero in an array element means there is no update of the relevant probability. * See `struct v4l2_vp9_prob_updates` for details. */ struct v4l2_vp9_mv_probs { __u8 joint[3]; __u8 sign[2]; __u8 classes[2][10]; __u8 class0_bit[2]; __u8 bits[2][10]; __u8 class0_fr[2][2][3]; __u8 fr[2][3]; __u8 class0_hp[2]; __u8 hp[2]; }; #define V4L2_CID_STATELESS_VP9_COMPRESSED_HDR (V4L2_CID_CODEC_STATELESS_BASE + 301) #define V4L2_VP9_TX_MODE_ONLY_4X4 0 #define V4L2_VP9_TX_MODE_ALLOW_8X8 1 #define V4L2_VP9_TX_MODE_ALLOW_16X16 2 #define V4L2_VP9_TX_MODE_ALLOW_32X32 3 #define V4L2_VP9_TX_MODE_SELECT 4 /** * struct v4l2_ctrl_vp9_compressed_hdr - VP9 probability updates control * @tx_mode: specifies the TX mode. Set to one of V4L2_VP9_TX_MODE_{}. * @tx8: TX 8x8 probability updates. * @tx16: TX 16x16 probability updates. * @tx32: TX 32x32 probability updates. * @coef: coefficient probability updates. * @skip: skip probability updates. * @inter_mode: inter mode probability updates. * @interp_filter: interpolation filter probability updates. * @is_inter: is inter-block probability updates. * @comp_mode: compound prediction mode probability updates. * @single_ref: single ref probability updates. * @comp_ref: compound ref probability updates. * @y_mode: Y prediction mode probability updates. * @uv_mode: UV prediction mode probability updates. * @partition: partition probability updates. * @mv: motion vector probability updates. * * This structure holds the probabilities update as parsed in the compressed * header (Spec 6.3). These values represent the value of probability update after * being translated with inv_map_table[] (see 6.3.5). A value of zero in an array element * means that there is no update of the relevant probability. * * This control is optional and needs to be used when dealing with the hardware which is * not capable of parsing the compressed header itself. Only drivers which need it will * implement it. */ struct v4l2_ctrl_vp9_compressed_hdr { __u8 tx_mode; __u8 tx8[2][1]; __u8 tx16[2][2]; __u8 tx32[2][3]; __u8 coef[4][2][2][6][6][3]; __u8 skip[3]; __u8 inter_mode[7][3]; __u8 interp_filter[4][2]; __u8 is_inter[4]; __u8 comp_mode[5]; __u8 single_ref[5][2]; __u8 comp_ref[5]; __u8 y_mode[4][9]; __u8 uv_mode[10][9]; __u8 partition[16][3]; struct v4l2_vp9_mv_probs mv; }; /* MPEG-compression definitions kept for backwards compatibility */ #ifndef __KERNEL__ #define V4L2_CTRL_CLASS_MPEG V4L2_CTRL_CLASS_CODEC #define V4L2_CID_MPEG_CLASS V4L2_CID_CODEC_CLASS #define V4L2_CID_MPEG_BASE V4L2_CID_CODEC_BASE #define V4L2_CID_MPEG_CX2341X_BASE V4L2_CID_CODEC_CX2341X_BASE #define V4L2_CID_MPEG_MFC51_BASE V4L2_CID_CODEC_MFC51_BASE #endif #endif